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AI is collapsing the distance between an idea and a playable game. What happens when almost anyone can build one?

In this episode, a16z General Partners Anish Acharya and Jonathan Lai discuss how AI is changing game development, from generating art and code to operating tools like Blender and game engines directly.

They explain why cheaper development could let studios take more creative risks while opening game creation to people without traditional coding or design skills.

They also explore modding, remixing existing games, and the emergence of AI-native experiences that generate characters, abilities, and storylines on the fly, potentially creating games that never really end.

Resources:

Follow Anish Acharya on X: https://x.com/illscience

Follow Jonathan Lai on X: https://x.com/Tocelot

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Please note that the content here is for informational purposes only; should NOT be taken as legal, business, tax, or investment advice or be used to evaluate any investment or security; and is not directed at any investors or potential investors in any a16z fund. a16z and its affiliates may maintain investments in the companies discussed. For more details please see a16z.com/disclosures.

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