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0:00:03 – Hi, everyone, welcome to the A6NZ podcast. 0:00:05 I’m Sonal, and I’m excited to do another one 0:00:07 of our co-hosted episodes with Mark Andreessen, 0:00:11 who joins me in interviewing MIT economist Andrew McAfee, 0:00:14 who we’ve actually had on the podcast a couple of years ago 0:00:17 on a great episode with his co-author Eric Brynjolfsen 0:00:19 on their book, “Machine Platform Crowd.” 0:00:22 But Andy’s new book takes a very different turn 0:00:24 from that previous series of books and focus 0:00:27 on the theme of bits to focusing on atoms, 0:00:30 the physical world, basically the environment. 0:00:33 It’s called “More from Less,” the surprising story 0:00:36 of how we learn to prosper using fewer resources 0:00:37 and what happens next. 0:00:39 And I think it’s a really important book 0:00:42 contributing to the important dialogue we’re having right now 0:00:43 on taking care of our planet 0:00:45 and also of taking care of human progress, 0:00:47 especially because these two don’t have to be 0:00:50 a zero-sum game of the two in conflict with each other. 0:00:52 So what does it take to go from that narrative 0:00:54 of extraction and destruction 0:00:56 to one of protection and progress? 0:00:58 So in this episode, we cover everything 0:01:01 from what capitalism’s role is in all this, 0:01:03 including what it is and isn’t, 0:01:06 to the global environment, including China and India. 0:01:08 And throughout, we discuss the technology 0:01:12 from energy use and types of energy to dematerialization. 0:01:14 And surprisingly, the idea of that 0:01:16 well before software was even invented, 0:01:17 stay tuned for that bit. 0:01:20 But we quickly begin with the technology 0:01:23 and effects of the Industrial Revolution. 0:01:24 – The industrial era kicked off 0:01:27 the Industrial Revolution and the James Watch steam engine 0:01:28 and all those other technologies 0:01:32 was this period of amazing human growth, 0:01:34 the growth of our economies, growth of our prosperity, 0:01:36 growth of our population. 0:01:39 And that was great in a sense, 0:01:41 but it really did feel like there was a trade-off 0:01:44 between improving the human condition 0:01:45 and improving the state of the world. 0:01:48 And in the industrial era, if you looked at the evidence, 0:01:49 you could make a pretty strong case 0:01:51 that we were increasing our growth 0:01:54 at the expense of the planet that we all lived on. 0:01:56 We took more resources from the earth every year. 0:01:57 We chopped down more trees. 0:01:59 We cleared more cropland. 0:02:01 We took more fossil fuels out of the earth. 0:02:03 We polluted more. 0:02:04 We either domesticated animals 0:02:06 or drove them to the brink of extinction. 0:02:10 And the reason I decided to write more from less 0:02:12 is I don’t think that’s true anymore. 0:02:15 The evidence supports the idea that in the richest countries, 0:02:17 and I’ve got the best data for America, 0:02:19 that that trade-off between the human condition 0:02:20 and the state of the world 0:02:22 is actually in the rear view mirror. 0:02:25 Because in almost all the ways that we could care about, 0:02:27 improving the human condition, 0:02:29 we’re taking fewer resources from our planet. 0:02:30 We’re polluting it less. 0:02:32 Some of the animals that we pushed to the brink 0:02:33 are coming back. 0:02:35 I didn’t hear that story being told. 0:02:37 And so hence the book. 0:02:39 – So one thought that struck me 0:02:41 in looking at the example of the Industrial Revolution, 0:02:44 which everyone points to is a greatest story of progress. 0:02:45 Do you point out that it ended slavery 0:02:47 but increased child labor? 0:02:49 – There were some pretty nightmarish situations 0:02:51 early in the industrial period. 0:02:53 There really were factories full of kids 0:02:56 under the age of 10 working 14 hour days. 0:02:58 And some of these kids weren’t even sent there 0:03:00 by their parents, they were orphans. 0:03:02 And this was what we decided to do. 0:03:04 I consider that a moral mistake 0:03:07 and different than what kids were doing on farms before. 0:03:09 But in most rich countries, 0:03:12 slavery ended early in the industrial era. 0:03:15 Child labor ended before the 20th century, 0:03:17 but we didn’t start dealing with pollution 0:03:20 and species that we pushed to the brink of extinction 0:03:22 until much, much later than that. 0:03:24 So we kind of looked after ourselves first 0:03:26 and then the rest of the planet afterward. 0:03:29 – So Andy, I wanna probe the conflation of capitalism 0:03:31 and extraction of resources 0:03:34 when it doesn’t actually have to necessarily be that way. 0:03:36 But one stat in particular that struck me on that front 0:03:39 is that research emerged showing that the US GDP 0:03:42 was closely intertwined with energy consumption. 0:03:43 You talk about this in your book. 0:03:46 Clearly there’s something about more energy consumption 0:03:49 tied with the success of an economy. 0:03:52 If you draw a graph of the US economy, 0:03:55 the real GDP of the US from 1800 to 1970, 0:03:57 and then you add one more line to that graph, 0:04:00 which is total energy consumption per year 0:04:03 from 1800 to 1970, those lines are really hard to tell apart. 0:04:06 They sit right on top of each other. 0:04:09 And there’s this whole stream of research 0:04:11 that turned into an assumption 0:04:14 that if you told me what your energy use per capita was, 0:04:16 I would tell you what your GDP per capita was 0:04:19 or the state of advancement of your society. 0:04:23 And we almost use those two things as proxies for each other. 0:04:25 One of the super weird things 0:04:28 is that that relationship has completely broken down 0:04:29 in the United States, where again, 0:04:31 I know the evidence really well, 0:04:35 total US energy consumption has been basically flat 0:04:37 since at least the end of the Great Recession 0:04:39 and maybe even before that started. 0:04:41 Now, in the old fashioned way of looking at things, 0:04:43 you say, “Oh my God, there was this massive recession.” 0:04:45 Absolutely not, it grew like crazy, 0:04:49 but we’ve divorced energy use from growing the economy. 0:04:50 And one of the broad points I make in the book 0:04:52 is that story is very broad. 0:04:56 We’ve divorced most other kinds of using up atoms, 0:04:58 using materials from our prosperity growth. 0:05:02 And that relationship is not unique to America. 0:05:04 It exists elsewhere and it will spread 0:05:07 as we spread capitalism and technology. 0:05:09 One of the things that I had fun with in the book 0:05:11 was trying to defuse tension 0:05:13 because there are a lot of audiences 0:05:14 where if you say capitalism, 0:05:16 they start throwing rotten tomatoes at you. 0:05:19 They just can’t hear the word, it’s so triggering. 0:05:21 So one thing I try to do is say like, 0:05:23 “What do I mean by capitalism?” 0:05:26 And I don’t mean cronyism, I don’t mean corporatism, 0:05:29 I don’t mean regulatory capture or financialization. 0:05:30 These are all real things. 0:05:33 These are all perversions of actual capitalism. 0:05:36 – Yeah, I hate that capitalism gets a bad rap. 0:05:39 And while we may argue for a better form of capitalism, 0:05:41 can you just break it down and sort of tease apart 0:05:43 the myth from the facts when it comes to 0:05:45 like what is capitalism? 0:05:46 I think sometimes people are using different labels 0:05:48 for different things, quite honestly. 0:05:51 – Yeah, and let’s be clear on what we’re cheerleading about. 0:05:55 Capitalism is the best way the earth has ever come up with 0:05:58 to get goods and services into the hands of people. 0:06:00 Now that’s a really important thing for a society to do 0:06:03 if you don’t want your people to starve or die of exposure. 0:06:04 And when I talk about that, 0:06:06 I mean a few pretty specific things. 0:06:08 First is that private companies are responsible primarily 0:06:10 for producing those goods and services. 0:06:12 That’s not the government, it’s not individual, 0:06:14 or craftsmen or artisans or anything. 0:06:19 Number two, they use prices that are not centrally set 0:06:22 or controlled and prices convey a huge amount of information 0:06:24 about abundance and scarcity 0:06:26 and where you should allocate your attention. 0:06:28 So we really need prices to be floating around 0:06:29 in an economy. 0:06:32 We need your property rights and your contracts 0:06:36 to be respected by a working court system 0:06:38 that believes in protecting those things 0:06:40 so that if you’re an upstart, if you have a good idea, 0:06:43 either the government or some big powerful company 0:06:46 or some billionaire can’t just come and take it from you 0:06:49 without compensating you and without your agreement 0:06:50 on that stuff. 0:06:52 One of the most important phrases for capitalism 0:06:53 is voluntary exchange. 0:06:55 You can’t force me to sign a contract, 0:06:56 you can’t make me buy a product 0:06:58 or forbid me from buying a product, 0:07:01 you can’t stop me from moving to another state. 0:07:03 So you just have this, it’s free flowing, 0:07:06 but there are these hard and fast constraints 0:07:08 and rules about it. 0:07:10 If you get those things right, 0:07:14 the goods and services will become abundant to people. 0:07:16 One of the things I loved writing the book 0:07:21 was that Adam Smith nailed all of these topics in 1776. 0:07:23 And yet here we are almost 250 years later 0:07:26 and we’re arguing about things that he kind of put to rest 0:07:27 a long time ago. 0:07:30 He said you need actual competition, 0:07:34 not cronyism for the benefits of capitalism to a crew. 0:07:35 Amen to that. 0:07:36 – He actually went further. 0:07:36 He actually called business people 0:07:38 the enemies of capitalism. 0:07:41 He’s got that famous quote that men of trade 0:07:44 seldom meet together even for merriment, 0:07:47 except it winds up in a conspiracy against the public. 0:07:48 – Yeah, he basically argued, 0:07:49 it’s like what modern libertarians actually argue, 0:07:51 which is basically to the extent that business people 0:07:53 like start to get involved in political policy, 0:07:55 they try to rig the political system in their favor. 0:07:56 And then that trips the line 0:07:58 between so-called capitalism and corporatism. 0:08:01 And then politically, that’s sort of the distinction 0:08:04 between being pro-business and being pro-market. 0:08:06 – Or being pro-incumbent and pro-market. 0:08:07 – Right, exactly. 0:08:08 What you want is you want to be pro-market. 0:08:10 This is what we run into in our business, 0:08:11 ’cause we launched these new companies 0:08:13 that don’t have any political power whatsoever. 0:08:14 And they go into these industries 0:08:16 that in some cases are heavily dominated by incumbents. 0:08:18 And invariably what you find is an intertwining 0:08:20 of the incumbents with the regulatory system, 0:08:23 often under the color of consumer protection, 0:08:24 that it actually turns out what’s happened 0:08:25 is the incumbents have rigged the system. 0:08:28 They’ve rigged the politics for their own preservation. 0:08:30 And the hypocrisy gets exposed in the form of like, 0:08:32 you just have a product that’s just obviously better. 0:08:35 And then the captured regulatory state 0:08:36 comes to try to shut it down and protect incumbents. 0:08:39 – Well, my favorite one of that was for a while, 0:08:41 I think France or Paris had the requirement 0:08:43 that a limo had to go back to its home station 0:08:46 for 15 minutes before picking up another customer. 0:08:49 Why on earth would that be? 0:08:50 – That’s right. 0:08:51 Well, this is always the absurdity of, 0:08:53 would you really rather like stand out in the rain 0:08:55 with your arm up, seriously, right? 0:08:58 And by the way, would you really rather have a system 0:08:59 in which the driver is able to like eyeball you 0:09:01 in the street and decide to not give you a ride? 0:09:03 – I was about to say because what people don’t talk about 0:09:05 is the disproportionate impact on people 0:09:06 who don’t look like there’s someone 0:09:08 who you want to give a ride to 0:09:10 and now you can get a ride anywhere by anybody. 0:09:11 – Yeah, exactly. 0:09:13 But then there’s this risk that you become the thing 0:09:16 that you hate, which is always a danger. 0:09:18 – We also need to acknowledge there are problems 0:09:20 that capitalism itself doesn’t solve. 0:09:22 People getting left behind, 0:09:24 inequality of some kinds of opportunity, 0:09:28 the lack of a safety net, pollution, species loss, 0:09:31 absolutely, these are well understood, 0:09:34 sometimes called failures, market failures, 0:09:36 and we need to be thoughtful about those things. 0:09:38 But again, Adam Smith, I don’t think he talked about 0:09:40 species loss and extinctions, 0:09:43 but he got these things right in 1776. 0:09:45 And it kind of frustrates me that there’s still 0:09:47 this big Marxist hangover going on 0:09:51 where people willfully or ignorantly misunderstand 0:09:53 this economic system that we have. 0:09:56 – So in the 20th century, were capitalist systems 0:09:59 or communist systems worse for the environment? 0:10:00 – Oh my God, there’s no comparison. 0:10:03 I think the single saddest and most tragic story 0:10:05 that I learned when I was researching the book 0:10:07 is about the Soviet whaling industry. 0:10:10 The Soviets signed up for all the treaties 0:10:12 to sharply limit the whale hunts. 0:10:15 And then they ignored the treaties that they signed, 0:10:16 which is bad enough. 0:10:18 And they killed about 200,000 additional whales 0:10:21 over the decades before they finally stopped. 0:10:24 The crazy part of the story is why they killed 0:10:26 200,000 additional whales. 0:10:28 And the answer is for no good reason at all, 0:10:31 they didn’t eat the meat, they didn’t need the blubber 0:10:33 ’cause they were already self-sufficient in oil. 0:10:35 The only reason they did it was because they had 0:10:37 Stalinist five-year plans for growth 0:10:41 in the fisheries industry and whales weigh a lot. 0:10:42 And if you kill lots of whales, 0:10:45 you grow your fisheries industry. 0:10:47 There’s this heartbreaking story about the guy 0:10:50 that was in charge of the fisheries industry. 0:10:53 And he was such a pro at executing 0:10:54 Stalinist five-year plans, 0:10:56 he was named a hero of the Soviet Union. 0:10:59 And one of the Soviet scientists went to him at some point 0:11:01 and said, “We have to stop this. 0:11:04 There will be no more whales for our children to see.” 0:11:07 And his reply was, “Our descendants will not be the ones 0:11:09 to fire me from my job.” 0:11:10 – Dan. 0:11:11 – So, you know, we can talk, the capitalist systems, 0:11:16 we made pollution mistakes, yes, and we corrected them. 0:11:19 What closed communist systems did was keep making mistakes 0:11:22 under cover of darkness for no good reason. 0:11:24 – I mean, this is very relevant to current events, right? 0:11:26 One of the things that is very common 0:11:27 in the United States right now 0:11:29 is the theory that capitalism is responsible 0:11:30 for environmental degradation. 0:11:33 And unless we convert to a socialist system immediately, 0:11:36 like the environment is doomed. 0:11:40 And therefore, the very clear assumption in the statement 0:11:42 is the shifting to a socialist command and control system 0:11:44 will lead to better environmental outcomes. 0:11:45 That’s a very common theme right now. 0:11:47 Like how do you address that in present times? 0:11:49 – Yeah, and it’s a tiny bit hidden, right? 0:11:51 Because the people who make that argument, 0:11:53 I hear them railing against capitalism 0:11:55 and saying we need to take better care of the planet 0:11:56 via some alternative. 0:11:57 And then they get kind of vague 0:11:59 about what that alternative is. 0:12:02 But I think they’re all either dodging the fact 0:12:05 or low balling that they want central planning. 0:12:07 They want a command and control economy. 0:12:08 And let’s call that what it is. 0:12:11 It’s something between socialism and communism. 0:12:13 And the thing that we need to keep in mind 0:12:18 is that the capitalists, the free societies of the West 0:12:21 were the ones that dealt with their pollution problem 0:12:23 earliest and best. 0:12:24 And what I consider the great triumph 0:12:26 of the environmentalist movement 0:12:28 that kicked off around Earth Day 0:12:31 was that we, the people demanded that we stop having 0:12:34 polluted air and dirty water and things like that. 0:12:37 And we got it via things like the Clean Water Act, 0:12:39 the Clean Air Act, the Marine Mammal Protection Act. 0:12:42 These were landmark pieces of legislation. 0:12:44 The single most important thing that happened 0:12:46 after the legislation was passed 0:12:50 was we got clever about how to reduce pollution levels. 0:12:51 The story of cap and trade 0:12:54 for reducing particulate emissions from power plants 0:12:58 and reducing sulfur dioxide is such a fantastic story 0:13:00 because we put together this coalition 0:13:04 of environmentalists and conservative economists 0:13:08 and we put in place a market system for trading pollution, 0:13:10 which sounds weird and bad, 0:13:13 except that it has cratered our levels 0:13:15 of SO2 and other particulate pollution 0:13:16 and done it for about one-fifth 0:13:18 of the originally estimated cost. 0:13:21 It was just this extremely efficient thing to do. 0:13:23 So the notion that capitalist systems 0:13:26 have no way of dealing with increasing pollution 0:13:28 is just dead flat wrong. 0:13:30 – When I was reading the book, 0:13:32 one thing that struck me was, 0:13:34 do you think that with developing countries today, 0:13:36 like India, China, I mean, 0:13:37 one would argue they’re more developed 0:13:38 than fully developing. 0:13:39 However, you define it, 0:13:42 that they even have to go through an extractive phase first 0:13:46 in their first phase of figuring out how to use their resources. 0:13:47 Like I guess my question is, 0:13:50 why couldn’t they leapfrog this extractive phase 0:13:53 and just go right to a more practical phase 0:13:56 when it comes to the acceleration of technology? 0:13:58 Do you think that extractive phase has to happen? 0:14:00 – It’s pretty clear to me that America and the UK 0:14:02 and I think most other super rich countries 0:14:04 are past peak stuff. 0:14:06 If you weighed our economy year after year, 0:14:09 it would weigh less year after year. 0:14:12 India and China and Bangladesh are not yet at peak stuff, 0:14:14 but they will get to that point 0:14:18 much early in their GDP per capita trajectory 0:14:20 because Nigeria is not gonna lay 0:14:23 an extensive copper telephone network across the country. 0:14:26 They’re not gonna build as many coal plants per capita 0:14:29 as we did because that’s just economically inefficient to do. 0:14:31 I’ll be surprised if the Chinese 0:14:33 have as many private cars per capita 0:14:35 as we did earlier in our history 0:14:36 because it’s really impractical 0:14:40 to have that heavy expensive asset sit idle 95% of the time. 0:14:42 So I do think that this technologically 0:14:45 very sophisticated economy is going to get countries 0:14:47 through this resource transition 0:14:50 much earlier than we went through it. 0:14:51 – So one of the things that’s so striking, 0:14:53 carbon emissions right in the US are falling. 0:14:55 And you tell me they’re starting to fall 0:14:56 in certain parts of Europe as well. 0:14:58 – Yeah, the EU in general 0:15:00 has been on a shallow downward trend. 0:15:02 – Yeah, there’s lots of advances being made 0:15:04 in energy efficient technologies of all kinds. 0:15:06 So I wouldn’t imagine like this will continue. 0:15:08 Let’s take the strong advocates for dramatic action 0:15:10 at their word that we’re gonna run into real trouble globally. 0:15:13 How do you not progress from there to believing 0:15:15 we have to take a very different approach 0:15:16 from a foreign policy standpoint, 0:15:18 in particular towards China and India, 0:15:21 potentially up to and including a course of actions. 0:15:23 Just because if you look at the graph 0:15:24 of global emissions growth, 0:15:26 it’s very clearly to like gigantic examples. 0:15:29 – So we’re going to invade them 0:15:31 to make them reduce their carbon emissions. 0:15:34 Like I don’t see how that plays out. 0:15:36 Let me give you a couple of softer ways 0:15:38 ’cause I think there are a couple of important ones. 0:15:40 One is they gave the Nobel Prize 0:15:42 to Bill Nordhaus last year 0:15:45 for his work about how to deal with global warming 0:15:47 and the notion of a carbon dividend. 0:15:49 When Nordhaus proposed his carbon tax, 0:15:52 and I like the phrase carbon dividend better 0:15:54 because it’s not a tax where the government keeps the money, 0:15:56 you pass through the government directly to people 0:15:58 and give them a carbon dividend, 0:16:01 hopefully skewed a little bit toward lower income people. 0:16:03 As part of that, you also do what’s called 0:16:04 a border adjustment, 0:16:06 where you look at all the imports into the country 0:16:09 and if they come from high carbon sources, 0:16:11 you tax them just like you would 0:16:13 if they were made in this country 0:16:14 with high carbon sources. 0:16:17 I think that’s really strong incentive 0:16:19 for our main trading partners, 0:16:21 and China’s probably exhibit A here, 0:16:24 to start literally cleaning up their act in this regard. 0:16:28 The other thing is, we have one source of power, 0:16:30 we have one way to generate power 0:16:33 that is scalable, clean, 0:16:36 somewhat economical and not intermittent. 0:16:37 And it’s called nuclear. 0:16:40 And there are a couple of countries like France and Sweden 0:16:41 that have cheap electricity 0:16:43 and the cleanest power in Europe. 0:16:45 And we’re running away from it in the rest of the world. 0:16:47 I find this completely perverse, 0:16:50 why not put together an international coalition? 0:16:54 And along with that, an international patent bank 0:16:55 so that it’s cheaper to produce 0:16:58 the new generation of nuclear reactor. 0:17:00 I’m pretty sure that will get the cost down 0:17:02 to the point where it becomes an economic no-brainer, 0:17:04 even for low-income countries 0:17:08 to start transitioning into a clean energy environment. 0:17:09 I would do both of those things 0:17:12 way before I would try to coerce other countries 0:17:15 into changing their energy profile 0:17:18 or doing it in a way that would slow down their growth 0:17:19 or impoverish their people. 0:17:21 – So I’m glad you brought up nuclear. 0:17:22 I was gonna ask you that. 0:17:26 So many groups just flatly rule out nuclear as an option. 0:17:27 So what’s going on there? 0:17:30 And what’s the way through that? 0:17:32 – I honestly don’t know the answer. 0:17:35 Why are they so stridently anti-nuclear? 0:17:37 There’s probably a bundle of things going on. 0:17:39 One is because of everything 0:17:41 from Hiroshima and Nagasaki to Godzilla 0:17:44 to Three Mile Island and Fukushima and Chernobyl. 0:17:46 I mean, I just finished watching 0:17:48 their Chernobyl mini-series on HBO. 0:17:51 So I have this kind of visceral ick reaction 0:17:55 to the idea of super widespread nuclear power, 0:17:57 but I think our homework is always 0:17:59 not to trust that initial ick 0:18:00 and to go look at the evidence. 0:18:02 And when you actually look at the evidence 0:18:04 and look at the issues, 0:18:05 I don’t know how you come away 0:18:08 and you can accept a nuclear advocate. 0:18:10 And we worry about things like nuclear waste. 0:18:12 And we should worry about nuclear waste, 0:18:14 but we don’t then say, well, 0:18:17 how much harm is caused by the pollution 0:18:19 from other kinds of power generation. 0:18:22 Worldwide, there are clearly hundreds of thousands 0:18:26 of deaths a year from people breathing coal dust 0:18:28 and people breathing the emissions from coal plants. 0:18:30 So the death toll, it’s not even close. 0:18:32 And this is backed up by very good research 0:18:34 published in The Lancet and elsewhere. 0:18:36 There’s a nice article in Our World and Data 0:18:39 about relative safety levels and death rates 0:18:40 from different kinds of power. 0:18:43 You walk away from that nuclear’s biggest cheerleader. 0:18:45 So I don’t quite know why the reaction 0:18:48 is so strident and visceral and negative. 0:18:51 All I can say, it is not based on evidence. 0:18:54 And I’m starting to see a coalition forming 0:18:56 that pushes back against that to say, 0:19:00 we’re getting this deeply wrong on an important issue. 0:19:02 – So, okay, so you were talking about cap and trade. 0:19:05 What made that so successful compared to other attempts? 0:19:07 Obviously, there’s a market-based mechanism, 0:19:08 but give me more details. 0:19:13 – Cap and trade, the basic idea is make pollution expensive, 0:19:15 attach a cost to it. 0:19:17 In other words, put it inside the market. 0:19:19 Pollution doesn’t naturally have a price. 0:19:21 And when that’s the case, 0:19:23 no matter what the press release says, 0:19:24 businesses have a strong incentive 0:19:25 to go pollute if it’s free. 0:19:28 Okay, put a price on it. 0:19:31 And then here’s the brilliance of cap and trade. 0:19:34 Allow companies to buy and sell that pollution 0:19:37 or more specifically that right to pollute with each other. 0:19:41 So if I’m super dirty and I can’t clean up quickly, 0:19:43 I gotta buy the right to pollute, 0:19:44 but I’m willing to buy that right 0:19:47 if it’s cheaper than the cost of me cleaning myself up. 0:19:50 Somebody will sell me that right and make some cash 0:19:52 because they’re already really clean 0:19:54 and they don’t need that right. 0:19:56 So this was a line of economics research 0:19:58 that got started with legendary 0:20:00 Nobel Prize winning economist Ronald Coase 0:20:04 and descendants of his ideas got put into practice 0:20:06 early in the Reagan administration 0:20:09 with the help of like the Environmental Defense Fund. 0:20:11 So this beautiful alliance forum to say, 0:20:13 hey, let’s try this market-based thing 0:20:15 for dealing with pollution. 0:20:16 They overcame whatever reluctance 0:20:20 was there from the incumbents again and they did it. 0:20:22 And then the research is pretty clear 0:20:24 that we can just look at what happened 0:20:26 to a particular admission from these kinds of plants. 0:20:30 America’s skies are just 90 plus percent cleaner 0:20:33 than they were when that legislation was passed. 0:20:36 And the cost of doing it is a fraction 0:20:38 of the original estimate of that. 0:20:41 So there’s a reason for these kinds of crazy fans of markets 0:20:42 for getting things done. 0:20:45 They work and when you can put things like pollution 0:20:47 in a market and you do this with cap and trade 0:20:50 and carbon dividends and things like that, 0:20:53 these are the most efficient ways 0:20:55 to deal with the problem. 0:20:57 – Don’t China and India have to sign up for the same thing? 0:20:59 – One of the problems with carbon 0:21:01 is that the harms from it are not local 0:21:03 and they’re not immediate. 0:21:07 So maybe the fast growing high carbon countries right now 0:21:10 will choose to ignore it for a while longer. 0:21:12 We have a couple of mechanisms to get them to not do that. 0:21:15 And like I said, if you do a border adjustment 0:21:17 for the high carbon products that we import, 0:21:20 that’s a really strong incentive to do things better. 0:21:23 If we can make it cheaper for them to be green. 0:21:25 And personally, I think nuclear 0:21:28 and a patent bank or cheap technologies around nuclear 0:21:30 is the path to do that. 0:21:34 We clearly have to help the currently low income world 0:21:36 get rich on a lower carbon trajectory 0:21:38 than they’re on right now. 0:21:39 That’s different than saying 0:21:42 that they can’t use more energy year after year. 0:21:44 I’m not gonna deny them that right to prosperity. 0:21:45 – Exactly. 0:21:47 – But we really want them to get cleaner quicker. 0:21:50 I think we have tools to do that. 0:21:52 And I don’t think that the Chinese and the Indians 0:21:54 are indifferent to the longer-term health of the planet. 0:21:56 I really don’t believe that. 0:21:58 – I mean, they’re living with it in a physical way. 0:22:00 Everyone there is facing it and experiencing it 0:22:01 in a very real way. 0:22:03 And we had this podcast a few years ago 0:22:05 with Evan Osnos at the New Yorker. 0:22:06 We were talking about China. 0:22:09 One of my favorite things that he talked about 0:22:12 is how because of the growth of the middle class in China, 0:22:14 that there is now a huge cohort of people 0:22:16 demanding a better environment 0:22:18 precisely because of the market dynamic. 0:22:21 No, not just that, getting a better environment. 0:22:22 So I found this great research 0:22:24 that I put in more from less. 0:22:26 A very good economist looked at what happened 0:22:28 when China finally got serious about urban air pollution. 0:22:30 And the reason they got serious about it 0:22:32 was people were leaving the cities 0:22:35 even if they didn’t have government permission to do it. 0:22:37 People were leaving because their kids 0:22:39 were just clearly getting sick 0:22:41 and gonna have stunted lives. 0:22:44 So China took action and they brought down 0:22:46 their country-wide particulate pollution 0:22:49 by 30% in four years. 0:22:50 And they did it what these draconian means, 0:22:54 but they did it and they took us in the United States 0:22:57 12 years to get that same 30% reduction. 0:22:59 So even one of the points I make in the book 0:23:01 is democracies are probably more receptive 0:23:02 to the will of their people, 0:23:05 but there are interesting exceptions in both directions. 0:23:08 And China was clearly receptive to the will of its people 0:23:11 not to choke off their children with pollution. 0:23:12 – Right, right. 0:23:13 I read a ton of Chinese sci-fi 0:23:14 and it’s literally the recurring theme 0:23:16 is basically about the end of the world 0:23:17 and like environment. 0:23:18 But Andy, I was- 0:23:18 – Is that right? 0:23:19 That’s cool. 0:23:20 – Yeah, it’s a really big theme. 0:23:21 You have to read a lot of different Chinese science fiction 0:23:22 authors to see this, 0:23:24 but that’s basically my genre this year. 0:23:26 One thing I wanna ask you, 0:23:28 I understand from the market dynamics point of view 0:23:32 why cap and trade was such a successful idea and example 0:23:33 and it’s been proven out, 0:23:36 but why couldn’t a government have simply mandated? 0:23:38 Like we will just simply put a limit on this. 0:23:40 Draconian measures like China did. 0:23:43 Why would that not be as effective? 0:23:44 – Sometimes we did. 0:23:46 That’s how we actually brought down CFC emissions 0:23:47 so drastically. 0:23:52 We just mandated that they be reduced by X% over time 0:23:54 until they got down to close to zero. 0:23:57 The reason that worked is that there’s a relatively small 0:23:58 number of industries, 0:24:00 a relatively small number of companies 0:24:01 and a relatively small number of products 0:24:04 that used chlorofluorocarbons. 0:24:05 And to be a little bit more cynical, 0:24:09 the other reason that ban worked was somebody eventually 0:24:11 whispered to the incumbent companies, 0:24:12 the CFCs you’re making out right now, 0:24:13 they’re off patent. 0:24:16 The new generation of coolants and propellants and whatnot, 0:24:17 those can be under patent. 0:24:19 This can be a big revenue source for you. 0:24:23 And so they finally got industry on their side. 0:24:24 Fiat can work. 0:24:27 For example, it is just flat illegal 0:24:29 to dump waste at sea in America. 0:24:30 We just did that via Fiat. 0:24:31 We didn’t put a price on it. 0:24:34 You cannot hunt animals in national parks. 0:24:38 You cannot hunt deer or duck outside their seasons. 0:24:40 So sometimes you wanna do things by Fiat, 0:24:43 but I kind of think if you can put it 0:24:46 in a market mechanism, and it’s appropriate to do that, 0:24:48 I think you’ll get better solutions quicker. 0:24:49 Maybe that’s not right, 0:24:51 but I’ve got this deep faith in markets. 0:24:54 Once you put things in them and price them 0:24:57 to deal with that price in a very fast way. 0:25:01 If you change a business’s cost structure quickly, 0:25:03 man, businesses will run from that increased cost, 0:25:05 like gazelle run when they smell a lion. 0:25:07 It’s just amazing how quickly it’ll happen. 0:25:10 – I will tease or torture Andy a little bit 0:25:11 in that as you’re probably well aware, 0:25:13 support for market-based systems 0:25:14 like cap and trade have collapsed. 0:25:16 – One of the points that I bring up in the book 0:25:19 is that sometimes the crazy side of the argument wins. 0:25:22 And I think the crazy is winning on nuclear these days. 0:25:24 I think the crazy is winning on GMOs. 0:25:27 I think the crazy is winning on vaccines 0:25:29 in way too many communities. 0:25:30 So as much as I love evidence 0:25:32 and trying to think through things, 0:25:34 we better be very good communicators about our solutions 0:25:36 ’cause the crazy can win. 0:25:37 – Can we quickly talk on GMOs 0:25:39 and the myths and misconceptions around GMOs? 0:25:41 And why did you think it was important 0:25:42 to talk about GMOs in your book? 0:25:44 – The reason I thought GMOs were important 0:25:47 to include in this book is they are great ways 0:25:48 to help us tread more lightly on the planet. 0:25:50 The crop yields will go up. 0:25:52 You can grow them in different places. 0:25:55 If climate, as climate change happens, 0:25:57 you’re gonna need plants that are hardier, 0:25:59 can survive heat waves and droughts and things like that. 0:26:02 The GMO toolkit is our best toolkit 0:26:03 for accomplishing those things right now. 0:26:07 And yet it’s stridently opposed by governments 0:26:09 and all kinds of groups around the world. 0:26:11 And even the EU itself, 0:26:13 in addition to the National Academies of Science 0:26:15 and just about every country that you can think of, 0:26:18 has reviewed the evidence and they’ve all come down 0:26:22 and said there is no evidence that GMO crops 0:26:25 are less safe for the environment or for humanity 0:26:27 than conventional techniques. 0:26:28 We can get past the point of saying, 0:26:29 well, it remains to be seen. 0:26:31 No, we need to go do these things. 0:26:35 And the reason I get exercised about this 0:26:37 is when I look at things like golden rice, 0:26:39 which is this strain of rice 0:26:43 that has beta carotene injected into it via GMO techniques. 0:26:46 So that you provide vitamin, is it A? 0:26:48 It’s a vitamin A deficiency. 0:26:52 Happens to babies who are weaned on rice gruel. 0:26:54 And it leads to blindness. 0:26:57 And that deficiency is responsible 0:27:00 for about a million deaths a year around the world. 0:27:04 Great, your anti-GMO, honestly, that volume of deaths, 0:27:05 that’s on you. 0:27:07 – So you discussed in the book, 0:27:09 the very famous at the time, I guess in the 70s and 80s, 0:27:11 a very famous debate between two at the time, 0:27:14 very accomplished people, Julian Simon and Paul Ehrlich. 0:27:16 And it’s largely been forgotten, 0:27:17 but it’s a highly relevant debate 0:27:19 and maybe even more relevant today than it was at the time. 0:27:20 And maybe you could describe their debate 0:27:21 in the famous bet. 0:27:24 – Yeah, my favorite bet of all time was the bet 0:27:26 between these two guys, Julian Simon, 0:27:29 pushed back against the dominant narrative 0:27:31 around the time of Earth Day, 0:27:34 which was that growth will come to a bad end, 0:27:37 that we cannot keep this headlong, uncontrolled, 0:27:40 market-based growth for a bunch of reasons, 0:27:43 primary of which was, they’ll become too many of us, 0:27:45 the Earth will not be able to feed everybody, 0:27:48 and we’re gonna crash into a massive famine. 0:27:52 And the prime exponent of that view was Paul Ehrlich, 0:27:53 who still is at Stanford, 0:27:55 and wrote a book called “The Population Bomb” 0:27:58 where he essentially said, look, nothing we can do 0:28:00 will prevent hundreds of millions of people 0:28:01 from starving in the years ahead. 0:28:04 But if we do things like force population control 0:28:06 and we take control of the means of production, 0:28:08 we might be able to stave off 0:28:11 the worst things that could happen. 0:28:12 And one of the things I learned 0:28:14 was that Simon agreed with that 0:28:16 and wrote things about population control. 0:28:17 Then he switched his view 0:28:20 in this wonderful instance of intellectual honesty 0:28:22 and humility, and he said, wait a minute, 0:28:27 we keep on not seeing famines happen, resource crises. 0:28:28 We just don’t see these things. 0:28:29 Instead, the evidence shows 0:28:31 that most things are getting better. 0:28:33 And he got laughed out of a lot of rooms 0:28:37 and Ehrlich kept on putting out this gloom and doom, 0:28:39 stripping the planet narrative, 0:28:41 and finally Simon challenged him to a bet. 0:28:45 And Simon said, pick any time period of at least a year 0:28:48 and pick any bundle of resources that you want. 0:28:49 And at the end of the time period, 0:28:52 if the resources are more expensive in real terms 0:28:53 than they are now, 0:28:56 which kind of means they’re more scarce than they are now, 0:28:57 I’ll pay you the difference. 0:28:59 If they’re cheaper, you pay me the difference. 0:29:01 I think this probably appeared 0:29:02 like a sucker’s bet to Ehrlich. 0:29:07 He picked five resources, Tungsten 10, Chromium Copper, 0:29:09 and I forget the fifth one. 0:29:10 And he said, all right, 0:29:12 let’s put a 10-year period on the bet. 0:29:14 By 1990, the real prices 0:29:16 of all five of those things had fallen. 0:29:17 The price of the total portfolio 0:29:19 had declined by more than half, 0:29:21 and Ehrlich mailed Simon a check 0:29:23 to acknowledge that he’d lost the bet. 0:29:24 I didn’t talk about it very much. 0:29:27 He didn’t attach any kind of note to that check. 0:29:30 So I love that episode so much. 0:29:32 And I’m trying to do round two of that. 0:29:33 I’m using the Long Bets website, 0:29:35 which is part of the Long Now Foundation, 0:29:36 started by Stuart Brand and others, 0:29:38 and I’m offering bets. 0:29:41 I’m saying, for example, that no matter what, 0:29:43 I’m saying that resources are gonna become more affordable. 0:29:45 I’m agreeing with Simon on that, 0:29:46 but I don’t stop there. 0:29:48 I say, in 10 years from now, 0:29:51 I bet we’re gonna use less total energy, not per capita, 0:29:54 but total energy America-wide in 10 years 0:29:57 after a decade of continued economic growth. 0:30:00 That’s how confident I am in the one-two punch 0:30:03 of capitalism and tech progress 0:30:05 to take costs out of the system 0:30:07 and energy and resources cost money. 0:30:09 That’s just my reasoning. 0:30:11 If you think I’m wrong, step on up. 0:30:14 With Long Bets, you both put the money up front, 0:30:16 you designate a charity that will get it at the end, 0:30:17 and we’ll see what happens. 0:30:19 – So there’s two historical figures in the book 0:30:20 who are heroes of mine. 0:30:22 – Julian Simon and- – And Bucky Fuller. 0:30:23 He came up with this idea, I think, 0:30:25 and I think you say it was 1927. 0:30:26 – Yeah, the ’20s. 0:30:28 – Yeah, maybe just explain his idea, 0:30:30 ’cause that was a remarkable insight 0:30:33 at a time when there was probably no actual 0:30:36 logical foundation to expect what he was saying. 0:30:40 – So Fuller was this crazy polymath, 0:30:45 and he popularized, for example, the geodesic dome. 0:30:47 That’s kind of what he’s best known for today, I think, 0:30:50 which is the structure that can bear a great deal of weight 0:30:54 and very heavy loads while weighing very, very little. 0:30:57 And Fuller thought that we would see more and more examples. 0:30:59 There were plenty of opportunities to do that kind of thing 0:31:01 all around the economy. 0:31:05 And I found this crazy book that he wrote in the ’20s, 0:31:07 and he said, “Look, I did a bunch of calculations.” 0:31:09 And he said, “I thought it might be possible 0:31:11 to satisfy all of our wants and needs, 0:31:14 essentially while using less stuff, 0:31:15 while using fewer materials.” 0:31:18 And he called the process ephemeralization, 0:31:20 making things more ephemeral. 0:31:22 That’s a real mouthful to say. 0:31:25 So we use the phrase dematerialization more often now, 0:31:28 but Fuller was the guy who said, 0:31:32 “Gang, we can do this in the 1920s,” which is crazy. 0:31:34 – That’s so crazy, that’s pre-software. 0:31:35 – Oh, here at the economy in those days, 0:31:39 it was what Joel McKeer calls the Wheaton-Steel economy. 0:31:40 That was during the era where GDP 0:31:41 versus became an economic metric, 0:31:42 and it was literally like tonnage. 0:31:43 It was like, how much– 0:31:44 – Yeah, we were weighing things around. 0:31:46 – You weigh your output, right, in tons. 0:31:49 – Yeah, and then we started counting dollars instead, 0:31:50 and that was a huge innovation. 0:31:53 So the fact that Fuller came up with that that early 0:31:57 was just this weird intellectual shooting star. 0:31:59 – So if I recall correctly, 0:32:00 and maybe I’ve made this up in my own head, 0:32:03 but I think that one of the lines he used was, 0:32:05 ephemeralization is the process of making, 0:32:07 making more and more with less and less. 0:32:09 But then he added a line, he said, 0:32:12 “Until eventually we are making everything with nothing.” 0:32:14 – I think he did go that far. 0:32:16 He also said in 1927, 0:32:20 he said it’s the number one economic surprise of world man. 0:32:24 And so here we are, you know, 90 years later, 0:32:26 and it’s still surprising to people. 0:32:28 – So one thing that just blew my mind, 0:32:30 ’cause I had not actually read that or known that, 0:32:32 how could he come up with that in 1920? 0:32:34 This is before software even existed. 0:32:35 Like what would give him, 0:32:38 ’cause I understand now, Mark, in 2009, 0:32:40 when you wrote “Software is Eating the World,” 0:32:42 like I could see someone making that now. 0:32:45 What gave him the hutzpah to say that in 1920? 0:32:46 Like that’s insane. 0:32:47 – I have no earthly idea, 0:32:49 and I don’t think we would have got 0:32:51 to this resource turning point. 0:32:54 I don’t think we would have achieved absolute dematerialization 0:32:57 without the digital world, without the computer. 0:32:59 I think what software is giving us back the world, 0:33:02 because it’s letting us slim, swap, optimize, 0:33:05 and evaporate our resource use. 0:33:08 And I don’t know how we would have got there in a world 0:33:10 where we’re still using slide rules and file cabinets. 0:33:11 Maybe we would have, 0:33:13 but in my multiverse, 0:33:15 we don’t get there in the universes 0:33:17 that don’t have the digital revolution. 0:33:19 A lot of people, when they talk about dematerialization, 0:33:20 they talk about it very literally, 0:33:22 like you’re replacing an object, 0:33:23 a hard object with something, 0:33:24 it’s software counterpart, 0:33:25 but we just make it clear. 0:33:27 It’s actually even deeper than that, 0:33:28 ’cause when you do think about ride sharing 0:33:30 and all this entire economies 0:33:31 that are growing off the mobile phone, 0:33:33 that is what enables the end of ownership. 0:33:35 When you think about the fact that today, 0:33:38 kitchens can be delivering food to you, 0:33:40 that is a thing that changes the shape of cities, et cetera. 0:33:42 I think a lot of times when people talk about dematerialization, 0:33:45 they take it very literally as like the one-on-one replacement 0:33:47 of something physical with something digital, 0:33:48 and it’s actually bigger than that. 0:33:51 It’s like a whole services economy reshaping things. 0:33:53 I talk about these four different vectors 0:33:55 for dematerialization. 0:33:58 Trimming out how much aluminum is in an aluminum can, 0:33:59 that’s slimming it down. 0:34:01 Swapping out one resource for another, 0:34:03 that’s when rare earths get expensive, 0:34:05 we walk away from them. 0:34:09 Optimizing, using the load factor for airlines 0:34:13 has increased from the mid-50s percent to 80% now. 0:34:14 You’re just making better use 0:34:17 of these resource-intensive assets that you have, 0:34:20 and then evaporate, replace it by nothing at all. 0:34:23 The smartphone has made me not print out maps 0:34:25 or print out film anymore. 0:34:27 We have these different vectors 0:34:28 for dematerialization to happen, 0:34:30 and the point that I make in the book 0:34:32 is they’re happening in obvious ways and subtle ways, 0:34:34 and big ways and small ways, 0:34:36 and the foreground and the background in every industry, 0:34:39 simply because stuff costs money, 0:34:41 competition makes you wanna save money, 0:34:42 and the digital toolkit offers you 0:34:44 these great opportunities to do that. 0:34:46 I think the story is just that simple, 0:34:49 and if that’s true, it’s not about to end. 0:34:50 – So if you take full-estought 0:34:52 and your thought to their logical extremes, 0:34:55 how close can you get ultimately some day 0:34:57 to making everything with nothing? 0:35:01 Like if we’re sitting here 50, 100, 200 years from now, 0:35:02 like what are the prospects for being able 0:35:04 to take physical inputs out, 0:35:07 either 99.99% reduced or taken out entirely 0:35:09 from many of the things we’ll be consuming? 0:35:12 – That depends on how many of us there are 0:35:17 primarily, I think, but I think we can go a lot farther 0:35:19 down the dematerialization curve than we are right now. 0:35:21 It’s not crazy at all to imagine that, 0:35:25 let’s say in 2100, that we’re primarily an urban species. 0:35:27 We live in these densely populated cities 0:35:32 that are a lot closer to Singapore than Delhi, for example. 0:35:35 We’re growing a lot of our food 0:35:39 in very vertical, energy-intensive environments. 0:35:41 When we need to build a new building, 0:35:43 we’re just recycling the steel and the metal 0:35:46 that we used for the previous generation of buildings. 0:35:48 We’re already doing that a lot right now. 0:35:51 And grow our textiles in weird vats 0:35:54 with Petri dishes of bacteria or something. 0:35:57 That’s no longer crazy to think about. 0:35:59 Will we be getting our protein from living animals 0:36:04 or from scaled-up Petri dishes in 2100? 0:36:05 – Lab-grown meat, yeah. 0:36:06 – And who knows about staple crops 0:36:08 if we’ll need cropland for that. 0:36:11 But I’m for damn sure that we’re gonna need 0:36:13 a much, much smaller acreage of cropland 0:36:17 for all of humanity in 2100 than we do right now. 0:36:18 So I don’t know. 0:36:19 I don’t have a good way to guesstimate 0:36:21 where those lower floors are. 0:36:23 They’re a lot lower than they are right now. 0:36:26 And I really think that, let’s take 2100 as the year, 0:36:28 we’ll be this species that occupies 0:36:31 a very small physical footprint on the planet 0:36:32 without depriving ourselves. 0:36:35 And then we go into nature kind of because it’s cool 0:36:37 and because we want to, 0:36:39 as opposed to because we need to strip it 0:36:41 to satisfy our growth. 0:36:42 – I have a question about R&D, 0:36:43 the role of research and development 0:36:45 and kind of delivering on the dream that you’re talking about. 0:36:46 ‘Cause obviously everything you’re talking about 0:36:48 is sort of dependent on future development 0:36:51 of advanced technology and creation of new knowledge. 0:36:54 The last like 20 years, I would say there’s been 0:36:56 basically like two dramatic events 0:37:00 in energy-related R&D in the US. 0:37:02 And one is this incredibly positive outcome 0:37:06 with respect to fracking and liquid natural gas. 0:37:09 There’s been all kinds of positives to come out of that. 0:37:10 And even in the energy industry, 0:37:11 like a lot of experts were shocked 0:37:13 on how well that stuff has worked. 0:37:14 The curves are amazing 0:37:15 ’cause it’s like energy production in the US, 0:37:16 falling, falling, falling, falling, falling. 0:37:18 And then all of a sudden it just like takes off 0:37:19 like a rocket ship, right? 0:37:20 When like nobody was expecting it. 0:37:22 – To the surprise of everybody. 0:37:24 – Yeah, so that was the good news surprise. 0:37:26 The bad news surprise was Silicon Valley 0:37:30 embarked on a very big push to do so-called clean tech, 0:37:33 green tech, particularly between 2010, 2012. 0:37:36 It was a huge push and there were a lot of extremely smart 0:37:37 and accomplished people here in the Valley 0:37:39 who thought that this was the new frontier 0:37:41 for American technology, for venture capital. 0:37:44 And with obvious, both huge potential positive benefits 0:37:46 for the world, but also a huge opportunity 0:37:47 to build new businesses. 0:37:49 And I think there were hundreds and hundreds, 0:37:50 possibly even thousands of companies 0:37:52 and a very large amount of money and effort. 0:37:54 And a lot of people put a lot of work into this 0:37:55 that the results were extremely disappointing 0:37:57 on a number of fronts. 0:37:59 I mean, there were maybe a few isolated cases of 6/7. 0:38:01 One might say we got Tesla and SpaceX out of that, right? 0:38:03 In which case, fair enough. 0:38:04 But even beyond that, 0:38:06 companies had a much harder time developing 0:38:08 and/or commercializing those technologies 0:38:09 or just ended up in dire straits 0:38:10 that people didn’t expect. 0:38:13 So I’m very curious of your assessment of what went wrong 0:38:15 in the Silicon Valley clean tech, green tech adventure 0:38:18 and what should we learn from that? 0:38:20 You know, both as an industry and as a world, 0:38:22 like how might we, if we’re gonna try that kind of thing 0:38:24 again, like if we’re gonna try to double down on R&D here, 0:38:26 like what lessons should we learn from that 0:38:27 in terms of how to do it better? 0:38:29 – I only know it from a great distance. 0:38:32 Here’s a super naive way to look at it. 0:38:34 If we think about solar, 0:38:36 solar has become dominated by China primarily 0:38:38 because it’s a flavor of manufacturing 0:38:41 that they were already pretty good at, 0:38:43 and it’s just a scale economies game. 0:38:45 And they’re quite good at scaling up huge factories 0:38:47 and turning out whether it’s a liquid crystal display 0:38:50 or a photovoltaic panel. 0:38:53 So I think that’s just very, very tough competition. 0:38:57 The other thing that I do believe about solar and wind 0:39:00 is that they have a place in the energy portfolio, 0:39:03 absolutely, but Germany’s experience 0:39:05 with trying to become much more reliant on renewables 0:39:08 has not gone very well at all for a couple reasons, 0:39:12 a deep one of which is it’s dark sometimes 0:39:14 and it’s not windy a lot of times. 0:39:17 We have this very serious problem of intermittency 0:39:19 with those renewables. 0:39:21 So they have to be backstopped with something. 0:39:23 And if you turn off your nuclear stations, 0:39:25 if you decommission them like Germany is doing, 0:39:27 you get backstopped in their case 0:39:30 with some very dirty cold powered plants. 0:39:32 So they’ve kind of got the worst of both worlds. 0:39:34 Their electricity prices are really high 0:39:37 and their carbon emissions per unit of energy are really high. 0:39:40 You look next door at France, which is very nuclear 0:39:42 and you see neither of those two problems happening. 0:39:45 So I think at the individual competition level, 0:39:48 going up against China in a scale game is really, really tough. 0:39:49 And I think there are some policy mistakes 0:39:52 that can make that situation worse. 0:39:54 Does that play at all with your experience? 0:39:55 – I think those are definitely big components. 0:39:58 You may know this, the sort of appendix 0:39:59 to that whole saga was, yeah. 0:40:02 So there was a huge push for solar panels, 0:40:03 including some very advanced. 0:40:05 We actually have here in the conference room, 0:40:07 we actually have an old cylinder solar panel 0:40:08 that I keep around just ’cause it’s such a great story. 0:40:10 It’s a cylindrical solar panel, right? 0:40:11 That would have the huge advantage 0:40:12 that it could basically follow the sun. 0:40:13 – Checking. 0:40:14 – It could track the sun. 0:40:15 The only problem with it was it ended up 0:40:17 being a four X worse value proposition, 0:40:19 price performance value proposition, 0:40:21 the conventional solar panels all in. 0:40:22 That was one of the trainwrecks out here 0:40:23 that actually took down the whole 0:40:25 US government DOE program to fund clean tech. 0:40:27 But the kicker on the whole solar thing is okay. 0:40:29 As you said, it became a mass manufacturing game. 0:40:31 And so it kind of became like memory chips in the 80s. 0:40:33 It lent itself to the Chinese ecosystem, 0:40:36 which is sort of is able to do mass manufacturing at scale. 0:40:37 – Quickly and well. 0:40:38 – Right, right, exactly, right, exactly. 0:40:40 And so the Chinese have been able to undercut 0:40:42 a lot of their American competitors. 0:40:46 The kicker to that is the pro environment administration 0:40:48 then reacted to that by putting tariffs 0:40:49 on imports of Chinese solar panels. 0:40:51 Therefore, making it cost ineffective 0:40:52 for Americans to deploy solar panels 0:40:54 that otherwise would have been much cheaper. 0:40:57 – So tariffs are, with the possible exception 0:40:59 of a border adjustment tariff, 0:41:01 because we got to bring down carbon, right? 0:41:04 Tariffs are just econ 101 bad idea. 0:41:06 – Well, it went beyond though, just the specific mechanism. 0:41:07 It was more an expression of values 0:41:09 in the part of the United States government, 0:41:10 which is in theory, we care about the environment 0:41:12 in practice, like we’re more worried about 0:41:13 like other things. 0:41:14 And so we’ll trade off the environment. 0:41:16 – So, you know, the mantra is all should be 0:41:19 let markets work to develop the goods and services 0:41:20 and let free trade happen. 0:41:24 And that’s where prosperity will come from and innovation. 0:41:25 – For me, I wasn’t the thick of that 0:41:28 ’cause we were at the heart of this whole clean tech movement 0:41:29 when I was at park. 0:41:31 We had a huge investment in photovoltaics. 0:41:33 I was my first big white paper. 0:41:35 My question is, why can’t it just be just a timing thing 0:41:36 like everything else? 0:41:39 Like it was just too early, the wrong time. 0:41:41 The ecosystem wasn’t built out for balance 0:41:44 of system components and services and everything else. 0:41:46 The subsidy models were wrong. 0:41:48 ‘Cause I actually hope that we can get some R&D 0:41:50 to the future with clean tech. 0:41:53 – We are getting cost declines with solar and wind. 0:41:54 The price of the installed price 0:41:56 and then the price per unit of energy 0:41:58 once they’re installed is going down 0:42:00 at a really attractive rate. 0:42:02 So it’s not that we’re failing with these things. 0:42:04 What I was trying to point out earlier 0:42:06 is there are just some basic problems 0:42:07 with that style of energy, 0:42:10 especially because we’re not getting the battery revolution 0:42:13 and the battery nerds that I talked to say, 0:42:15 look, there’s an energy density limit here. 0:42:17 So you’re pushing up against some physics. 0:42:19 And it’s not that we can’t do anything about it 0:42:21 or that we should stop research. 0:42:23 Of course we should continue that going, 0:42:25 but you gotta backstop it with something. 0:42:26 – With some portfolio, right. 0:42:29 – And if that’s something, in my view, 0:42:31 should also be clean, it should be nuclear. 0:42:33 And then let’s let the battle rage 0:42:36 for which is the cake and which is the icing. 0:42:38 I kind of think nuclear is gonna be the cake 0:42:41 and we’ll have a little solar and wind icing 0:42:42 if we get it right. 0:42:43 But maybe I’ll be wrong about that. 0:42:47 Well, I just don’t want us to keep putting huge amounts 0:42:49 of carbon in the air to generate electricity. 0:42:50 We don’t need to do that. 0:42:52 – So this is where, I don’t think environmentalism 0:42:53 for the most part is actually about the environment. 0:42:54 I think it’s about something else. 0:42:55 And the reason I say that is because, 0:42:56 exactly Andrew’s point, 0:42:57 I think we actually have the answers. 0:42:58 I think we have the answers. 0:42:59 And I think they’re nuclear, 0:43:01 which is just like in practice 0:43:02 and incredibly safe technology 0:43:03 contrary to what everybody believes. 0:43:04 – Plus one to that. 0:43:05 – And then I think, look, 0:43:06 it goes back to the tariff thing. 0:43:07 Like let the Chinese build solar panels, 0:43:09 let them ride the manufacturing cost curve down 0:43:10 and like buy their solar panels. 0:43:11 – Plus one to that. 0:43:12 – Right. 0:43:13 And we do have two magic technologies. 0:43:15 Like we have the box that generates power 0:43:16 by splitting the atom. 0:43:19 And we have the sheet that converts sunlight for free. 0:43:21 And both of those are like incredibly modern 0:43:23 production techniques for nuclear and solar. 0:43:26 Like would just be like spectacular what you could do. 0:43:29 If you engineered new nuclear plants today from scratch, 0:43:30 like properly with the technologies, 0:43:33 most of the functional nuclear plants in the West today 0:43:35 are like on average there. 0:43:37 Is it, are there any younger than like 30 or 40 years old? 0:43:39 Is the average just got to be over that? 0:43:40 – I think that’s right. 0:43:42 I don’t know when the last new one we built was, 0:43:43 but it’s been a while. 0:43:45 – And so if we took current technology and did that, 0:43:46 there are some really amazing ideas 0:43:47 of things that we can do. 0:43:48 I don’t think this has anything to do with the environment. 0:43:50 – Well, what I find hopeful though, 0:43:52 about what you just said is that we have the answers 0:43:54 and that’s really important. 0:43:56 And so a lot of these things come down to market 0:43:59 and other dynamics, regulatory, politics, all of that. 0:44:01 So it’s not a technological limit, 0:44:02 which I find very helpful. 0:44:06 – It’s also not a policy mystery anymore. 0:44:08 We have these essentially magic technologies 0:44:10 where we should be stepping on the accelerator 0:44:11 with them super hard. 0:44:14 If we really wanted to clean up the planet 0:44:17 and stop polluting it with greenhouse gases. 0:44:21 If we wanted a policy toolkit to reduce carbon, we have it. 0:44:23 It’s worked for other kinds of pollution in the past. 0:44:25 Carbon is not mysterious. 0:44:28 It’s just comparatively politically difficult. 0:44:30 Now, I think some parts of the world 0:44:34 will be more clearheaded than others. 0:44:36 And I hope somebody else will show us the way 0:44:37 and their evidence is gonna become 0:44:39 unignorable at some point. 0:44:40 – I also just wanna make one pitch 0:44:43 for the iPhone moment in clean tech, 0:44:46 which I know people think can be very much of a long shot. 0:44:47 But I think a lot of technology waves 0:44:49 do have their major iPhone moment 0:44:52 where there is a technological tip 0:44:53 that then drives everyone else 0:44:56 to make cheaper versions of that thing later on 0:44:59 once there is this desire and demand and pull and draw 0:45:01 to have the thing. 0:45:02 And I actually have to say one thing 0:45:04 that I did find promising about Tesla 0:45:07 and their move into solar for the home 0:45:10 and battery is sort of this back door, this Trojan horse 0:45:11 that the car is a Trojan horse 0:45:13 to actually powering your home. 0:45:15 That is a very powerful idea. 0:45:17 And over time, who knows where that can go, but. 0:45:17 – I will say one thing 0:45:20 that’s from a consumer psychology standpoint. 0:45:22 Elon making electric cars sexy. 0:45:23 – Yeah, that changed the game. 0:45:24 – That’s a big deal. 0:45:27 – It was way better than Leonardo DiCaprio driving a Prius 0:45:28 which is what I drive. 0:45:30 – That is an absolutely a big deal. 0:45:32 And Sonal, to what you said, 0:45:34 I’m thrilled that there are people willing 0:45:37 to make some pretty risky bets on things. 0:45:39 On the technology and the innovation front, 0:45:41 I agree with Mark, we have some magic bullets. 0:45:43 We also need, I’m gonna mix my metaphors. 0:45:46 We need lots of other shots on goal, right? 0:45:49 And the innovation and the entrepreneurship ecosystem 0:45:53 are a way for us to get more shots on goal, hallelujah. 0:45:54 – Yeah, and I’ll just say one last thing on that. 0:45:56 One of the things that I find really fascinating 0:45:58 is that there is this phase with a lot of technologies 0:46:02 where there is that very down moment where things go down. 0:46:03 It seems like it’s dead. 0:46:05 And in fact, the thing is being built out 0:46:08 under the very surface and you don’t realize that’s happening. 0:46:10 And so to me, the death of the clean tech boom 0:46:13 is actually promising because Mark, you alluded to this, 0:46:16 but it did fund, Elon Musk rode those subsidies 0:46:18 to fund Tesla in the early days. 0:46:20 And so who knows what can happen next. 0:46:23 – And I still think there’s a big place for government R&D. 0:46:27 Again, more shots on goal, more attention to this, 0:46:29 crazy ideas. 0:46:32 And the reason Paul Romer won the Nobel Prize last year 0:46:35 was he said economies grow on ideas. 0:46:37 Human capital is the gating factor 0:46:39 for increasing our growth and prosperity. 0:46:42 Let’s get more human capital out there. 0:46:43 Well, Andy, thank you so much 0:46:45 for joining the A6NZ podcast. 0:46:48 Your new book out October 8th. 0:46:50 More from less, the surprising story 0:46:52 of how we learn to prosper using fewer resources 0:46:53 and what happens next. 0:46:55 Thank you for joining the A6NZ podcast. 0:46:56 – Sonal and Mark, thank you for having me. 0:46:58 This has been a blast. 0:46:58 – Thanks, Andy.
It used to be that the only way for humanity to grow — and progress — was through destroying the environment. Sure, the Industrial Revolution brought about the growth of our economies, our population, our prosperity; but it also led to our extracting more resources from the planet, more pollution, and some nightmarish human conditions as well. But is this interplay between the two — of human growth vs. environment, of protection vs. destruction — really a zero-sum game? Even if it were true in history, is it true today? How about for developing economies around the world today — do they have to go through an extractive phase first before entering a protective one… or can they skip that phase altogether through better technology (the way they leapt to mobile)?
And if capitalism is not responsible for environmental degradation, than who or what is? Where does technology come in, and where doesn’t it — if you believe we already have the answers to saving the environment? Marc Andreessen and Sonal Chokshi interview MIT economist Andrew McAfee about all this and more, given his new book, More from Less: The Surprising Story of How We Learned to Prosper Using Fewer Resources — and What Happens Next.
So what does happen next? From nuclear power to dematerialization to Tesla and the next cleantech revolution (or not), this episode of the a16z Podcast brings a different perspective to an important discussion around taking care of our planet… and also ensuring human progress through the spread of human capital and technology.
“What matters is: Are you a good problem solver? Are you moral? Are you a hard worker? Are you a good leader? Do you have insights into the field? These are the questions that matter.” — Neil deGrasse Tyson
Astrophysicist Neil deGrasse Tyson (@neiltyson) was appointed the Frederick P. Rose Director of the Hayden Planetarium in 1996. Dr. Tyson’s professional research interests are primarily related to the structure of the Milky Way galaxy, and the formation of stars, supernovas, and dwarf galaxies.
Dr. Tyson graduated from the Bronx High School of Science, received his BA from Harvard, and earned his PhD in astrophysics from Columbia University in 1991. In 2001 he was appointed by President Bush to serve on the 12-member Commission on the Future of the United States Aerospace Industry. In 2004 Dr. Tyson received a second appointment from President Bush, this time to the nine-member President’s Commission on the Implementation of the United States Space Exploration Policy (dubbed the “Moon, Mars, and Beyond” commission). In 2016 he was appointed by the US secretary of defense to be an advisor to the DoD on the future of sci-tech innovation.
Since 2006 Dr. Tyson has appeared as the on-camera host of PBS-NOVA’s spinoff program NOVA ScienceNOW. He also hosts a popular radio show and podcast called StarTalk in addition to the Emmy-nominated StarTalk TV show on National Geographic.
In 2014 Dr. Tyson hosted a reboot of Carl Sagan’s Cosmos.
This episode is brought to you by Helix Sleep. I recently moved into a new home and needed new beds, and I purchased mattresses from Helix Sleep. It offers mattresses personalized to your preferences and sleeping style without costing thousands of dollars. Visit HelixSleep.com/TIM and take the simple 2-3 minute sleep quiz to get started, and the team there will match you to a mattress you’ll love.
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355: The Dream 100: Stop Building Links and Start Building Friendships
If you have an online business, chances are you’ve tried your hand at outreach.
If you want to expand and grow your business, especially from an SEO standpoint, you need good quality links pointing to your site from other websites.
The problem is that getting other sites to link to you is not easy, as I’m sure you’ve found it. The “traditional” method is to send out dozens, even hundreds of emails to other site owners trying to land a guest post.
But, as today’s guest Brendan Hufford explains, this takes an awful lot of work, has a low chance of success, and the links you do get might not actually be doing much for your site’s SEO.
Brendan is an SEO master, a long-time entrepreneur, and a master at building win-win relationships. His approach to SEO and link building is a little different.
“Build friend’s first, not links,” is Brendan’s motto when it comes to outreach. He’s come up with his own Dream 100 Strategy for SEO, and he’s seen it work wonders with his own businesses and for his students.
Tune in to hear Brendan explain how you can create your own Dream 100 list of the sites you’d like to work with to grow your business.
He explains why most outreach is awful, how you should be reaching out to people, why there is long-term value in building friendships, and how you can improve your SEO and grow your online business.
Most high-school math classes are still preparing students for the Sputnik era. Steve Levitt wants to get rid of the “geometry sandwich” and instead have kids learn what they really need in the modern era: data fluency.
In his new book, Stillness Is the Key, Holiday draws on timeless Stoic and Buddhist philosophy to show why slowing down is the secret weapon for those charging ahead.
This is a public episode. If you’d like to discuss this with other subscribers or get access to bonus episodes, visit www.kevinrose.com/subscribe
Iman Abuzeid (@ImanAbuzeid) just finished raising $15M for her nurse hiring platform Incredible Health which was led by Silicon Valley’s premier venture fund Andreessen Horowitz. Growing up in a family where everyone (literally) were doctors, she naturally followed the same path. Except when she finished medical school and received her MD, she decided not to work as a doctor for even 1 day and went corporate. After being equipped with an MBA and consulting experience, she left to Silicon Valley to make her mark on the world. Listen to hear her story, her “framework” for how to think about your career, why she thinks being in silicon valley is a competitive advantage and how she pivoted her company from a failing startup to one of the most exciting startups of 2019.
An earnest student and powerful teacher, mega best-selling author Jim Collins goes under the hood and shows what all enduring companies have in common. We talk luck, leadership, and business longevity.
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0:00:05 Hi everyone, welcome to the A6NZ podcast. I’m Sonal, and I’m here today with the 10th episode 0:00:10 of our short form news show, 16 Minutes, where we cover recent headlines the A6NZ way. 0:00:15 This week, we cover multiple topics, Amazon’s virtual care, what it means for incumbents and 0:00:20 startups, and the future of healthcare. Then we do a quick take on Oculus Connect and where are we 0:00:25 with VR and AR. And finally, we discuss the leaked paper slash news that Google may have achieved 0:00:30 quantum supremacy. What does it mean? Where are we with quantum computing? But first, please be 0:00:34 sure to subscribe to 16 Minutes separately in your podcast app, just search for it there, 0:00:39 because we will no longer be dropping this show here, at least regularly, that is, 0:00:46 in the main A6NZ podcast feed. So go subscribe now. I always include links and relevant references 0:00:52 or background that’s mentioned in the show notes. And you can find those at A6NZ.com/16Minutes. 0:00:56 And finally, please note that none of the following is investment advice or intended 0:01:02 for investors. Please be sure to see A6NZ.com/disclosures for important information. 0:01:08 So the first segment of this week’s episode is about the news that Amazon just launched something 0:01:12 called Amazon Care, which was described as a virtual medical clinic for employees. And what 0:01:17 that really is is a combination of telemedicine and targeted in-home follow-ups. And I think 0:01:21 it’s really significant that it’s for employees because previously, Amazon joined up with JPMorgan 0:01:24 and Berkshire Hathaway. And the reason they did this is because they’re like, we need to move 0:01:29 the needle on how expensive healthcare is as employers covering this. They have 1.2 million 0:01:34 employees combined, so they basically banded forces to figure out this problem. And Amazon 0:01:39 had also acquired Pillpack, which is an online pharmacy. And so all these pieces are kind of 0:01:45 coming together. And so let me now welcome our A6NZ experts, A6NZ bio partners, Jorge Conde and Julie 0:01:50 Yu. It’s great to be here, Sonal. Thanks for having us. So let’s talk about this news. Why do we care? 0:01:54 Well, I think the reason to care about this is really, I’d say, as you pointed out, the cost 0:02:00 of healthcare continues to go up. They just published a report that the cost of employer-based 0:02:06 healthcare just topped $20,000 for a family plan annually. And employers bear about 70% of that 0:02:10 cost. So that’s one important sort of trend that is driving a lot of this. The other one, which 0:02:16 is to some extent related, is consumers are being asked to bear more and more of the cost of their 0:02:21 care out of pocket as well. So the average consumer is investing something north of $6,000 a year to 0:02:24 there in their family’s healthcare. And so I think what’s particularly interesting about this is you 0:02:31 have a large employer that also has the ability to deploy technology coming up with a solution 0:02:36 for their employees initially, but if history is any guide here, this is also testing ground. 0:02:40 I think another interesting thing of significance from the incumbent lens is we often hear from 0:02:44 whether it be payers or providers or even self-insured employers as they’re having strategic 0:02:48 dialogue about their healthcare operations. Oftentimes the question comes up, what does 0:02:53 Amazon’s presence in the healthcare market mean for me? And oftentimes those conversations end by 0:02:57 saying, well, at least Amazon’s not delivering healthcare. And so that excuse has now been 0:03:01 officially taken off the table. And by the way, it’s worth noting that Amazon is not the first 0:03:06 employer to do this. I think it’s more Amazon’s position in the market as a key consumer-facing 0:03:11 brand. That’s really what has been the source of fear for many of these organizations. 0:03:14 Well, even something like AWS, Amazon Web Services, was something they built internally 0:03:19 for their own use that then became something they opened up to a ton of startups. And so 0:03:23 what it ended up enabling was this whole new wave of companies being built. So if they do open up 0:03:29 these services in the future, who knows what’s possible. Exactly. There are at least two vectors 0:03:33 that you could see this taking. One is Amazon actually turning this into a direct to consumer 0:03:38 service or taking more of that AWS approach and going B to B and saying, we’re now going to be 0:03:43 selling a benefit. One of the things that’s really interesting here is that they’re providing care, 0:03:48 but they’re doing that through contract so that they haven’t hired nurses and physicians. 0:03:52 Is a company called Oasis or something? A company called Oasis. 0:03:56 So what you’re also winning out then with the partnering side is that they essentially right 0:03:59 now are buying versus building or at least partnering versus building. And that’s really 0:04:03 interesting because Amazon at core is a tech company. So why wouldn’t they be building this 0:04:06 tech themselves? Do you have any thoughts on this whole bill versus buy aspect of their moves? 0:04:10 There’s a virtual care component, which certainly is technology enabled. 0:04:14 There is a home visit component, which is human clinical services. And then there’s 0:04:19 the pharmacy component, which is really what people believe to be pill pack sort of repackaged. 0:04:24 And I would say the first and the third of that certainly are tech and Amazon has built the first 0:04:28 and then acquired essentially the third. I think it’s really that middle piece why people were 0:04:32 skeptical that Amazon was going to get into healthcare is that the clinical service delivery 0:04:37 operations is really the most complex part of that, you know, having on the ground services to 0:04:42 enable nurses to walk into people’s homes and have the right equipment. So that piece intuitively 0:04:46 makes sense for this organization to actually sort of bring through a partnership. 0:04:50 But that is also, you know, something that people will be watching very closely is 0:04:55 will Amazon actually backwards integrate into those services ultimately themselves? 0:04:58 I think there’s also an assumption one can make here in that tech and bucket that you lay out 0:05:04 really that there is an incredible lift that one could get from technology in terms of helping 0:05:08 with the coordination of care, scheduling it and scaling it. Yeah, because I mean, 0:05:12 I think one of the things that is incredibly true about healthcare is we know it’s very analog 0:05:17 still. And so the things that get down on the board. Exactly. So I think, I mean, it’d be 0:05:23 interesting to see how and if Amazon is helping to essentially supercharge or power oasis in this 0:05:28 whole delivery. I have a question though, just to push back, which is this is all very tech-centric. 0:05:33 What would the counterpart be to sort of saying the realities of how healthcare really works? 0:05:37 Yeah, it’s a great point, Sonal. And I think some of the challenges that one would kind of see 0:05:42 around a business like this are, you know, the very reasons why sort of tech only companies 0:05:47 haven’t been able to scale historically. So certainly one is how do you sort of integrate 0:05:51 yourself into the supply chain of the broader healthcare landscape? Because at the end of 0:05:55 the day, the services that Amazon is providing now are primary care. They’re not doing anything 0:05:59 related to specialty care, certainly anything that’s related to sort of procedural surgical 0:06:03 services that would require you to go into a hospital, et cetera. And when you look at actually 0:06:08 the distribution of spend, primary care is really a small component of that. And so in 0:06:13 order to truly get at the even the cost equation, let alone the overall, how do you manage a patient’s 0:06:17 entire healthcare experience? This is really only scratching the surface. 0:06:22 So then honestly, is there room when you have huge players like this, like for startups? I mean, 0:06:26 at the end of the day, we always say that every small niche in healthcare is at least a billion 0:06:32 dollars wide. It’s such a massive market. Primary care alone is a $220 billion market opportunity. 0:06:35 And so I believe that it will not be a winner take on market, especially given some of the 0:06:39 characteristics of how you need to scale a business like this. And when we look at, you know, 0:06:43 these sort of novel primary care models, there’s a few questions that we will ask, you know, 0:06:48 one is, how does this service get distribution? That is oftentimes the hardest part of building 0:06:54 businesses in healthcare is you’re really fighting against very, very heavily ensconced 0:06:57 incumbents. I mean, to get around those channels or build new channels is very, very difficult. 0:07:02 I love, by the way, Alex Rumpel’s line, which is that the game for startups is to get distribution 0:07:07 before the incumbent gets innovation that nails that. Exactly. I mean, so that’s, you know, 0:07:10 sort of one thing to think about. The second thing is, you know, how does whatever upstart 0:07:14 company sort of integrate itself into the broader supply chain of healthcare? And that could be 0:07:18 through referral relationships, you know, how do you build a referral network and sort of 0:07:22 overcome some of the barriers to becoming essentially a new market entrant? And then 0:07:27 the third piece is scale on sort of a geographic basis. And healthcare is one of those sort of 0:07:32 businesses where just because you have a contract with a payer in a given sort of market or state, 0:07:37 that means nothing for reducing friction as you’re trying to enter into other geographies. 0:07:41 And so I think that step by step, that brute force model of how you sort of build 0:07:47 reach is challenging. Amazon, if they were to bundle this as an offering with something like 0:07:52 an Amazon Prime, you know, distribution becomes a no brainer. I think the downside for them will 0:07:57 arise from, you know, what about all of the data and how will my privacy be affected? 0:08:01 What is a future that it takes us to, we’ve been talking about the news so far, like, what’s the 0:08:06 big picture of what happens next in healthcare when there’s things like this new virtual care? 0:08:10 I think it pretends what the future of healthcare might look like. In a lot of ways, it’s becoming 0:08:15 much more of a decentralized thing. And so you can get healthcare in a retail setting, 0:08:18 whether it’s a minute clinic, you can get healthcare at home, whether it’s telepresence, 0:08:22 whether it’s home visits. I think what we’re going to see is, you know, in many ways healthcare, 0:08:28 you know, is leaving the building, healthcare is leaving the pill bottle. And many ways healthcare 0:08:32 is leaving the traditional idea of, you know, having a medicine back in that, you know, 0:08:39 now we have technology like iPhones that can do an increasing number of ways to detect health and 0:08:44 disease. You know, an Apple Watch can now act as an EKG. And so, you know, there’s so many things 0:08:47 that are coming together, I think we’re going to hopefully have a very positive impact on our 0:08:51 healthcare system. Healthcare is leaving the building, the bag and the bottle. So bottom line it for 0:08:55 me. Yeah, I think what Amazon is doing will be what, you know, large employers will start to do. 0:09:00 I also think that it is a sort of a forcing function for people to recognize that this 0:09:04 is now a thing, that this will be a category of how care is delivered, certainly at the lower 0:09:09 cutie ends of the spectrum, versus more specialty care and higher need. And startups have plenty 0:09:14 of market opportunity left across the service area of healthcare to innovate in similar ways 0:09:18 from the bottoms up. Well, thank you guys for joining this segment of 16 Minutes. 0:09:22 Okay, so for our next segment, I asked Asics and the General Partner, Chris Dixon, for his quick 0:09:27 take on Facebook’s annual developer event, Oculus Connect 6, which just took place this past week, 0:09:33 and what it means for VR virtual reality and AR augmented reality. And Dixon, as you go through 0:09:36 and just quickly summarize the news, quickly share the broad implication of each. 0:09:42 Yeah, so Oculus made a number of announcements. To me, the TLDR is they continue to advance 0:09:48 VR and AR at a very rapid rate. There’s the Oculus Quest, which is their marquee device right now. 0:09:52 It’s really kind of a game changer. And I think really has the potential to go mainstream. And 0:09:55 they actually said that the event that they are selling them as fast as they can make them, 0:10:00 they announced support for the Quest will now run PC VR games, which unlocks a whole bunch of 0:10:04 sort of new content. On the technical side, they’ve gotten full hand tracking working, 0:10:09 which means in the future won’t need to have the controllers in your hands. And also we’ll 0:10:13 have a much more granular ability to interact with the virtual world. I think of this in the 0:10:16 larger theme is what you’re going to see over time as you get rid of the controllers. And then 0:10:21 you see the headset shrinking and shrinking and eventually just simply be glasses that can do 0:10:26 both AR and VR functionality. And this is an important step along the way. They also announced 0:10:30 the Oculus Quest has some simple AR functionality where you can see through it’s called pass through 0:10:33 and they announced the pass through plus, which is kind of a more advanced version of that. 0:10:37 I think kind of signaling that they are thinking very much about kind of AR and VR converging 0:10:41 really they’re very similar technology where, you know, VR is when the real world is fully 0:10:46 occluded and AR is when you can see partly the virtual and the real world. Just a break 0:10:51 pass through down. So when you’re playing like VR game or just in a VR environment right now to 0:10:55 see the physical world, you actually have to take your headset off and then put it back on. 0:11:00 And so the significance of that is that when you talk about blending VR and AR, your point that you 0:11:04 actually can be immersed in the world and also have virtual world overlaid over the physical world. 0:11:08 Yeah. So one of the limits of VR now, like I’m a fan of VR, but like after an hour, there are some 0:11:13 things that are not optimal comfort wise. And so as you chip away at all those things, I think it 0:11:16 becomes a much more, first of all, much more social, like that’s one thing about VR. Like right now, 0:11:19 they have this cool thing where you can screencast and so people can see on their phone what you’re 0:11:24 seeing. And that makes it more social, but make it more inclusive, make it more open. So people 0:11:27 feel like they’re still in the room, but they’re having the full immersion. I mean, it’s, it’s, 0:11:31 there’s two sides of the coin. On the other hand, the whole benefit of VR is the deep immersion. So 0:11:33 you want that, but you also want, I think you want to balance. So that’s what they’re trying 0:11:37 to do with like the AR features and just the obvious things. They also announced some more 0:11:41 futuristic stuff. So for example, one thing that they’ve been working a lot on are what are called 0:11:44 verifocal lenses. Can you safely explain that? Yeah, just very briefly, it turns out there’s a 0:11:49 number of ways in which people see in 3D because, you know, you have two eyes and your brain puts 0:11:53 together the difference in what you see it. And VR is able to replicate that very well. If you want 0:11:57 to try it, it’s an app called Big Screen, which we’re investors in, where you can watch 3D movies 0:12:01 and you get a much more richer 3D effect than you do in the movie theater because you have true 0:12:05 eye separation. But it turns out there’s other ways in which your eyes see depth, not an expert 0:12:10 on this, but I’ll try. So what your eye expects is that when an object is farther away, the light 0:12:13 bends in a certain way. And right now in VR, it doesn’t happen that way, right? Because your 0:12:18 screen in front of you, it has an infinite focal distance is what the technologist would say. 0:12:22 And so one of the things they’ve now gotten working in the lab is something where you actually 0:12:27 can have a many dozens of layers of focal distance in the same headset. I would expect the next device 0:12:31 to have what’s called foveated rendering, which is basically fracture fovea, which is where your 0:12:36 eye is looking and render. So it turns out the way you look in real life is when you’re looking at 0:12:40 something, you see high res and the thing directly in front and then low res around it. And this is 0:12:44 your way of your brain kind of saving compute cycles. And so VR will do something similar where 0:12:49 you only render the center. Wait, so foveated rendering, if I understand correctly, it basically 0:12:55 trades off the broader field of view with higher resolution for where your eye is actually focusing 0:13:00 and not for focusing on things in the periphery as a way to trade off the available processing power. 0:13:05 Yeah. So for example, the Oculus Quest is running on a mobile processor, unlike the Oculus Rift, 0:13:09 which you have to physically plug into your PC and has much more GPU power. And so as a result, 0:13:15 if you look, you can see like less lighting effects, just simpler textures, things like that. 0:13:19 And that’s because the GPU is running at full speed. And it’s a mobile GPU. It’s amazing 0:13:22 that they could do this on a mobile GPU. The GPU is doing both inside out positional tracking, 0:13:27 which is itself a hard machine learning problem. And it’s rendering a full game engine and everything 0:13:31 else. And that’s just one of many things that are being advanced. And so a big question when you 0:13:36 have a new technologies, are you kind of following a linear or exponential path? And I think we’re 0:13:40 following an exponential path. We will be soon once we get the developer system really going. 0:13:48 The missing piece right now is enough users that developers can invest right now, the major kind 0:13:52 of game studios and other software developers don’t see it as a big enough platform. At some 0:13:56 point, we’ll hit that tipping point. There’s probably 10 million active users or something. 0:14:01 It needs to be in the billions and tens of billions. But all signs point to this technology 0:14:05 really getting rapidly better and Facebook driving the vast majority of it. There are other 0:14:09 companies doing cool stuff like Valve is doing some very cool stuff. Microsoft tested the HoloLens 0:14:12 and AR and things. I think they’re kind of betting more on enterprise use cases and AR. 0:14:16 Okay. So that’s a quick update at the device level and where we are, where we’re not in the trend. 0:14:21 Bottom line, for me, Dixon. The bottom line is this is going to be a major new platform, 0:14:24 I believe, and we’re seeing evidence of it. I think we went through the Trophotus 0:14:28 Illusion in VR and we’re coming out of it. And the rate of improvement is very quick. 0:14:34 I get the feeling watching Oculus Connect the way I used to watching the Steve Jobs Apple 0:14:38 Keynotes like today. It feels more incremental, frankly, on the mobile phone side. But here, 0:14:42 there’s like sort of genuine big breakthroughs. Fantastic. Well, thank you for joining this week’s 0:14:46 episode of 16 minutes. Thank you. So in this last segment, we’re going to talk about the 0:14:50 recent news. And honestly, I wouldn’t normally put this in the news because it’s really journal 0:14:54 article, but enough media headlines covered it that I want us to talk about it, which is this 0:15:01 paper apparently Google claims quantum supremacy. But here’s the funny part. The paper was accidentally 0:15:05 released by some of their collaborators at NASA who put it on their public website. So then it was 0:15:10 really quickly taken down. But in that period, a ton of media headlines hit about it. And just 0:15:15 to quickly summarize the news, so a group at Google achieved so-called quantum supremacy with a 53 0:15:21 qubit superconducting device. And a qubit just for definition is a quantum bit. And they’re doing 0:15:26 this with a quantum processor called Sycamore. And just a quick definition on what generally 0:15:30 people may define as quantum supremacy is just very simply put, it’s a point at which a quantum 0:15:35 computer surpasses classical computers for some specifics that are problems in a given domain. 0:15:38 And then there’s also some other recent news and movements. But what we really want to talk 0:15:43 about today is tease apart the facts from the fiction. Scott Aaronson, the professor at UT 0:15:46 Austin, who writes a lot about quantum computing, a blog post he wrote about the Google News. He had 0:15:51 this line that said, “Fact-free pontificating about what it means has predictably proliferated.” 0:15:56 So we’re here to unproliferate that. That voice you just heard is ASICS and Z-Bio General Partner 0:16:02 Vijay Pande, who has a PhD in physics, which is very relevant here, but also early in his lab at 0:16:07 Stanford did pioneering work on a distributed computing protein folding project called Folding 0:16:11 at Home. And it’s pioneering because it really pushed the boundaries of computing and was very 0:16:16 early to using GPUs. And by the way, just to quickly define what quantum computing is, 0:16:22 simply put, it’s a type of computing based on nature’s operating system of quantum mechanics. 0:16:28 So unlike classical computers, which are limited to human style binary code, quantum computers can 0:16:32 do things that classical computers can’t do or can’t do fast enough. And this is really important, 0:16:37 especially as Moore’s Law continues to achieve in seemingly impossible feats. At some point, 0:16:40 it really hits its limits. And that’s where quantum computers come in. But people have been 0:16:45 talking about them for ages, and they also always tend to go right to the saying, “Oh no, 0:16:49 once this happens, all our cryptography will break too.” So what’s your quick take there, Vijay? 0:16:52 So what’s interesting here is that there are some people who think that this is nothing, 0:16:56 and that’s wrong actually. And then some people think this is in the world, and that’s wrong too. 0:17:02 So is quantum computing real? Is it here? Yes. Now, does this mean that cryptography is broken? 0:17:07 Does this mean that classical computers aren’t useful? That part is not true. And I think 0:17:12 supremacy is a term that really maybe is a little bit grander than it needs to be. 0:17:15 Yeah. Actually, can we talk about this? Because people get really caught up in it. And I think 0:17:19 it’s one of the funniest jokes I’ve heard about the term quantum supremacy. Someone once told me 0:17:23 that it’s a way for Google to convince management that they’re doing good work. Because it gives 0:17:27 like the managers like, “How do you even do milestones and really cutting edge work like 0:17:31 quantum computing?” But the other thing that is, you’ve actually coined this concept of a quantum 0:17:35 intercept when we wrote about our investment in reggae computing. And I’ve also heard the term 0:17:40 quantum in imitability. And also like reguettis use the term quantum advantage. I think quantum 0:17:47 supremacy is a big way to say that you can run a calculation on a quantum computer faster than 0:17:51 whatever that calculation would be on a classical machine. It doesn’t have to be 0:17:56 a calculation that any of us would ever want to run or need to run. It can do it better basically. 0:17:59 And just to be clear, this can be very different for very different types of problems in different 0:18:03 domains. That number of qubits required to do it is very different across all of them. 0:18:08 Absolutely. You told me about the part that isn’t type. Can you tell me the part that doesn’t work 0:18:12 about this? Okay, so here’s what you can do. It definitely isn’t a general purpose machine. You 0:18:16 couldn’t run any sort of calculation on it. But you know, GPUs are like that too, in a sense. And 0:18:20 then the second thing that it isn’t is that people have been saying, “Oh, now cryptography is broken 0:18:28 and Google can do this and that.” That is not the case. When people talk about a quantum computer, 0:18:32 they mean different things. And this is part of the problem. And so when some people talk about 0:18:38 quantum computers, they mean error correcting or noiseless quantum computers. And what Google 0:18:43 and IBM and Raghetti are working on is sort of near intermediate sort of noisy quantum computers. 0:18:46 Are you talking about NISC, like noisy intermediate scale quantum? 0:18:47 Yes. 0:18:52 And in layman’s terms, is it basically the idea like how to basically get useful information 0:18:53 out of a crazy quantum machine? 0:18:56 It has a little bit of noise, but there’s a lot of things you can do to work around that. 0:19:01 And so in that sense, it’s maybe almost a little bit more similar to analog computing in the early 0:19:05 days where noise doesn’t have to be a problem, but you have to have clever algorithms. 0:19:08 And there’s several clever algorithms that run on these NISC-style machines, 0:19:10 but cryptography is not one of them. 0:19:14 And so here’s why this is interesting. You talked about the early folding home days. 0:19:19 When we first coded on GPUs before CUDA or languages for GPUs were common, we were one 0:19:24 quarter the speed of a CPU. And a lot of people in my lab were kind of disappointed about this. 0:19:29 I was excited because what happens is that when you have two curves and one is going faster than 0:19:33 the other with the GPU curve going faster in the CPU curve, just the fact that you could 0:19:37 get this to work means that in a relatively short period of time it will become dominant. 0:19:41 It’s interesting you mentioned from CPU to GPU because people have talked about also 0:19:46 TPUs like tensor processor unit, but then after that a QPU, a quantum processing unit. 0:19:48 Well, the QPU and a quantum computer are one of the same. 0:19:52 So quantum computers are a very different approach to computing in that instead of doing 0:19:57 calculations with a typical processor, you’re essentially running a quantum experiment 0:19:58 with these multiple qubits. 0:19:59 And why would you bother? 0:20:03 So just concretely, what are the early applications where this might play out? 0:20:07 Yeah, the early applications that people are thinking about are one in areas of actually 0:20:12 doing quantum mechanics calculations, but also there’s a whole burgeoning area of 0:20:18 quantum machine learning. Basically, the non-linearity of quantum mechanics allows a much simpler 0:20:22 version of quantum machine learning to reproduce what you normally have to do in a much more 0:20:25 complex way with classical machine learning. And of course, you know, in the world I care 0:20:28 about engineering biology, now we can finally engineer it in some aspects that we can’t 0:20:32 today. So quantum mechanics is the world of molecules as it is. And so being able to finally 0:20:37 calculate that is entering to a world where we can apply engineering like principles 0:20:39 into areas that we just can’t right now. 0:20:42 So then let’s go back to this idea of quantum supremacy. So give me your quick take on, do 0:20:45 you think it’s just BS and some hypey thing or is it like a real thing? 0:20:50 I think it’s real that they’ve been actually able to run a bonafide algorithm on a machine 0:20:54 of that scale. So I think that’s impressive. And I think what this hopefully does is take 0:20:58 people who are quantum skeptics and make them realize that there actually is something here. 0:21:02 The other part that I think is really, really important to emphasize is that 0:21:07 it’s not like we’re jumping from one Moore’s law curve to another that’s going a little faster. 0:21:11 If Moore’s law says the power of the machine doubles like roughly every year, the quantum 0:21:16 machine, its power is exponential in the number of qubits for certain types of applications. 0:21:21 And so we’re GPUs, we just had a faster version of Moore’s law from CPU to QPU is the paradigm 0:21:25 shift. It’s a completely different game. This is something like it’s a completely different law. 0:21:29 Well, to break down concretely with the implication for people building software and anything that’s 0:21:35 relying on computing, it means that if that law plays out, the surprise of when people hit that 0:21:40 moment of quantum supremacy, intercept, advantage, whatever label we put it will happen much faster 0:21:43 when you think nothing happens all of a sudden. Oh my God, it’s there. 0:21:48 That’s exactly right. You know, people are making analogies for this to Sputnik. You know, Sputnik 0:21:53 was just a very simple satellite, but there was a lot more to come. Scott Aronson actually 0:21:57 likens it to the Wright brothers and it’s the perfect example. This is exactly what you said. 0:22:00 It’s not here, but it’s also not not here because the Wright brothers, there was all these false 0:22:04 starts, but then they actually did learn how to fly. You and I just talked about this a couple 0:22:08 of weeks ago on 16 minutes. There’s always a hybrid phase when you’re doing really cutting edge stuff. 0:22:11 Absolutely. So we talked about these different types of machines. There’s like the noiseless 0:22:15 machine. There’s the NISC machine. You could actually think about a third type of architecture 0:22:20 where you combine some aspects of quantum and classical. Anyway, when you run on a GPU, you 0:22:24 never run just on the GPU. It’s a GPU and the CPU working together. Exactly. 0:22:29 And some parts are there on the CPU, some parts on the GPU. So a CPU-QPU hybrid makes a ton of 0:22:33 sense, especially now. Fantastic. Thank you for joining the segment. Great. Thank you.
Our news podcast, 16 Minutes — where we quickly cover the top headlines of the week, the a16z way (why are these topics in the news; what’s real, what’s hype from our vantage point of tech trends) — is now only available as its own show feed, separately from the main a16z Podcast… so be sure to subscribe wherever you get your podcasts if you want our weekly news & tech take!
This is the tenth episode of the show, and this week we cover a variety of topics with the following a16z experts:
Amazon Carehealthcare news this week that they’re now providing a virtual medical clinic for employees, initially in Seattle, using telemedicine and in-home visits; what does their delivering healthcare actually mean for both incumbents and startups… and the future of medicine? — with Julie Yoo and Jorge Conde
Oculus Connect 6, Facebook’s annual developer event, where there were a number of announcements about devices, content, and more that could be key to the evolution of virtual reality (VR) and augmented reality (AR) — with Chris Dixon
Googlequantum supremacy claim, as shared in a paper with/via NASA; what’s fact, what’s fiction about it; what does it actually mean (or not mean) for cryptography and other applications; and where are we, really, in quantum computing? — with Vijay Pande
…hosted by Sonal Chokshi.
—
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0:00:05 The content here is for informational purposes only, should not be taken as legal business 0:00:10 tax or investment advice or be used to evaluate any investment or security and is not directed 0:00:14 at any investors or potential investors in any A16Z fund. 0:00:19 For more details, please see a16z.com/disclosures. 0:00:21 Hi everyone, welcome to the A16Z podcast. 0:00:26 I’m Sonal and today, General Partner Chris Dixon and I are chatting with Kevin Chu, 0:00:31 CEO and founder of Forte, which is focused on building a more collaborative future for 0:00:37 gaming by realigning the economic relationship between players and developers and others. 0:00:41 Kevin was formerly CEO of Kabam, which was an early leader in online and mobile gaming 0:00:42 before it was acquired. 0:00:46 So he’s seen it all when it comes to the major shifts in gaming from then to now and 0:00:48 what’s coming next. 0:00:53 So today’s episode covers everything from what those platform shifts were and are to 0:00:59 what it means to evolve the business models for gaming, specifically coming to and from 0:01:02 the idea of free to play. 0:01:06 And we also touch on where blockchain and crypto economics come in. 0:01:10 But first we began by quickly touching on Kevin’s early history in gaming and especially 0:01:13 what changed during the first decade of the odds. 0:01:19 I started playing games on my dad’s 8086 and so back then there was no hard drive, you 0:01:23 had to load in the floppy disk and change the config.sys files to make sure everything 0:01:24 all worked properly. 0:01:34 So I started playing games on PC and fast forward and I played games all throughout college 0:01:37 and started playing some competitive games. 0:01:44 And then in 2006, I ended up starting at Kabam and at that time, the world was moving from 0:01:49 going to the store and buying a copy of a video game to be able to go onto the internet and 0:01:55 be able to load up a game either in a browser or download a game through Steam or other 0:01:57 digital distribution platforms. 0:02:02 And so what was starting to happen was the convergence of cloud computing, even though 0:02:07 we didn’t quite call it that back then, and this new model called free to play and kind 0:02:09 of a third trend, which is social. 0:02:16 And so Facebook was taking off, they enabled applications to be built on Facebook and games 0:02:20 just ended up being the dominant category by far on the platform. 0:02:25 And we all started building games in the cloud that lived on Facebook and then back 0:02:27 then on Myspace. 0:02:29 So that’s how it got started in games. 0:02:30 That’s awesome. 0:02:33 Can you break down for us why free to play was such a big deal? 0:02:35 I think a lot of people take it for granted. 0:02:40 I mean, I get the obvious pro, which is that you don’t have to pay to start to play. 0:02:44 But then how did we get to this world where it’s actually changed, like that’s kind of 0:02:45 a given now. 0:02:51 So free to play introduced games to probably the billions of people that played today. 0:02:57 So today in 2019, there’s roughly 2.4 billion people who play games on a global basis. 0:02:58 Wow. 0:03:01 It basically 10Xed the player base, right? 0:03:02 More than 10Xed. 0:03:03 Yeah. 0:03:10 I think back in early 2000s, it was a couple hundred million people that played games. 0:03:13 That was mostly consoles and hardcore PC gamers. 0:03:14 That’s right. 0:03:20 So the rise of mobile games and free to play became kind of the 10X movement. 0:03:22 In the beginning of mobile, it wasn’t free to play, right? 0:03:28 As I recall, you were like these little 399 games and it took a while for game developers 0:03:30 to figure out that that wasn’t as good of a model. 0:03:31 Is that right? 0:03:32 Yes and no. 0:03:36 So the traditional game developers like Sega, who built on the iPhone as one of the very 0:03:42 first apps on the iPhone, made their games as traditional 399 or 499 games. 0:03:48 From the very beginning, the Zynga, the Kabams, we were looking at the iPhone app store and 0:03:53 we were all in conversations with Apple to say, “Hey, enable in-app transactions.” 0:03:58 It was really the Facebook era of what we called social games, but really the convergence 0:04:03 of free to play and cloud-based computing that enabled kind of all the games on Facebook 0:04:07 to explode and everyone knew mobile would make the market massive. 0:04:10 Free to play is also intimately connected with multiplayer, right? 0:04:14 Because the way I think about it, too, is if it’s 399 and it’s only fun if your friend 0:04:17 plays it, what are the odds that all of you, for the same reason that social networks are 0:04:21 all free and monetized through other advertising, et cetera, it’s very hard to get that network 0:04:23 effect going, right? 0:04:26 If it’s not free to play, you need a graduated engagement kind of strategy where you start 0:04:31 off light and then get heavier as your friends get on and you get right. 0:04:35 There are free-to-play single-player games, but a lot of the big one, dominant ones are 0:04:36 multiplayer. 0:04:37 They’re all multiplayer. 0:04:38 That’s right. 0:04:42 That aspect really comes in because you don’t have to worry about having everyone in the 0:04:43 exact same console. 0:04:44 That’s right. 0:04:45 The exact same. 0:04:46 I mean, that’s really what the next is. 0:04:47 Well, and asynchronous is important, too, right? 0:04:50 Like, the Facebook game’s very asynchronous, meaning you don’t have to be on line at the 0:04:51 exact same moment. 0:04:52 Same time. 0:04:53 Is that a person? 0:04:54 Right. 0:04:55 And in fact, they encourage you not to be, right? 0:04:56 A lot of those games encourage you to get off, only play for 10 minutes, and you have 0:04:57 to wait a day. 0:05:02 So when you say multiplayer, there’s asynchronous multiplayer and then there’s real-time multiplayer. 0:05:06 Facebook started with asynchronous multiplayer, but Kabam’s, you know, our entry strategy 0:05:10 into the market was we’re going to make real-time multiplayer games on Facebook because we were 0:05:12 fascinated by that type of game. 0:05:15 Is that harder to get the network effect going because they have to be on line at the 0:05:16 same time? 0:05:17 It is. 0:05:22 So it is generally a more core type of game, but in the game industry, those types of games 0:05:27 have much deeper economies, much higher revenue per user, kind of metrics, and probably most 0:05:30 importantly, it’s the time played is just much, much higher. 0:05:31 Okay. 0:05:35 So the big shifts so far were that Facebook opened up its platform for developers to build 0:05:38 applications on top of back in 2007. 0:05:40 And the first iPhone came out that year as well. 0:05:43 And the App Store entered the picture when? 0:05:48 So the App Store, I believe, came out in 2009, the year after the second year of the iPhone. 0:05:54 And that first year, you can only do a transaction, you know, before the download. 0:05:57 And I can’t remember exactly how long. 0:06:03 I’m tempted to say two years before they allowed sort of in-app transactions to really 0:06:07 work and tap into the Apple credit cards that were stored, et cetera. 0:06:08 And that’s when the market just blew up. 0:06:12 And so when we launched, we launched our first game in 2012. 0:06:19 But then you moved from Facebook to iOS, like focus solely on mobile rather than over social? 0:06:22 We were the first social gaming company to really embrace mobile. 0:06:27 So we started our kind of major R&D projects in 2011. 0:06:28 Nobody knew what the technology would be. 0:06:32 So we tried building on Adobe Air because you couldn’t, you know, App, you know, Steve 0:06:35 Jobs famously banned Flash from iOS. 0:06:39 And so we were trying to, and all of Facebook was Flash. 0:06:42 And so we were all trying to figure out what kind of client technology we would use. 0:06:47 So we kind of, we had three different projects, HTML5, Adobe Air, and of course, native. 0:06:49 This was on top of the payment issues. 0:06:54 It was just in dealing with the network latency and drops and so forth. 0:06:59 And so we launched our game in 2012, Kingdoms of Camelot, which became the number one grossing 0:07:01 game in 2012. 0:07:04 We saw just how powerful mobile was going to be. 0:07:09 And we basically stopped any new game development on Facebook and developed all of these. 0:07:11 I think of 2012 was a watershed year. 0:07:13 That was when Facebook did their pivot to mobile. 0:07:18 Remember, before that, Facebook had the kind of janky HTML5 mobile app, and then Zuckerberg 0:07:20 declared we’re pivoting to mobile. 0:07:21 Oh, right. 0:07:24 Zuckerberg’s famous statement that the biggest mistake they made as a company back then was 0:07:29 betting too much on HTML5 versus more, the more native like iOS. 0:07:33 It’s interesting because a lot of times when you’re in the middle of a exponential growth 0:07:37 curve, you don’t know you are because at that, at that moment, like you look at an exponential 0:07:39 growth curve, beginning kind of looks somewhat linear. 0:07:42 And then, you know, that was sort of the moment where it hit the kind of knee of the curve 0:07:46 and really just everyone was like, whoa, we all knew mobile was a big deal. 0:07:50 And 2012, I think it was when it hit people in the technology community that it’s not 0:07:51 just a big deal. 0:07:52 It’s the deal. 0:07:57 It’s no longer the secondary to the desktop, it’s now the primary, and it just flipped 0:08:01 everything and everyone, you know, it was sort of this really kind of jolting moment, 0:08:02 right? 0:08:04 I feel like there was a second inflection point, which is Android. 0:08:06 2012, nobody built on Android. 0:08:08 It was incredibly fragmented. 0:08:13 Every carrier, every handset, you know, there are entry strategy was you go to the carriers 0:08:19 who don’t have iPhone, like in the US, it was, you know, AT&T singular. 0:08:22 You go to the other guys who don’t have it because they had an exclusive and you say, 0:08:24 hey, don’t you want functionality like that? 0:08:26 And so they basically gave them this free operating system, but they let them customize 0:08:27 the heck out of it. 0:08:32 And that was the way to get in there and appeal to the carriers, which got them distribution 0:08:34 and was a very good strategy, but also led to incredible fragmentation. 0:08:39 So you had to build like, essentially custom versions for like, whatever, we would have, 0:08:44 we have testing banks of 200 different phones that would eventually try to, you know, install 0:08:46 every update, you know, and QA test on those devices. 0:08:49 At one point, Google put the hammer down and forced it. 0:08:53 That was when the second sort of inflection point in mobile came was when that fragmentation 0:08:57 started to consolidate and you could sort of build on just, you know, Samsung and, you 0:08:58 know, a few other… 0:08:59 When was that? 0:09:00 Like 13 or 14 or something? 0:09:03 Probably more like 14 or 15. 0:09:06 So that took us from 2007 to 14. 0:09:08 The question I have is what didn’t work about free to play. 0:09:12 I mean, it worked on one hand, obviously, but then there’s obviously things that didn’t 0:09:14 work about free to play also. 0:09:16 Well, there’s certainly bad implementations of it. 0:09:21 I remember, I was a big Plants and Zombies one player and Plants and Zombies two. 0:09:27 Plants and Zombies one was a, you paid download and two, they did free to play, but they just 0:09:31 like everywhere you go, it’s like buy, buy, buy, and it just ruined the experience. 0:09:32 It was all these notorious. 0:09:37 I think it’s in Star Wars, just have battle, battlefront, just had a debacle kind of thing. 0:09:39 And it’s, the world is kind of bifurcated a little bit. 0:09:43 I’m simplifying a little bit, but free to play is bifurcated and to pay to win, which 0:09:50 is there’s functionality that you have to pay for and you can either spend an incredible 0:09:55 amount of time and be lucky to get the things or you can just open up your wallet and pay 0:09:56 for it. 0:10:00 And so generally those bifurcated and to pay to win where the top players are paying thousands 0:10:05 or tens of thousands of dollars, you pay, you get a significant advantage and whereas 0:10:12 Fortnite is and League of Legends, they’re religious about not letting you pay to win. 0:10:15 It’s a remarkable thing that League of Legends, two billion, three billion in revenue and 0:10:18 it’s literally all cosmetic items that can’t actually help you win, right? 0:10:20 That’s more true in Fortnite today. 0:10:24 I was about to say, I think of trading skins because to me Fortnite trading skins is the 0:10:25 best example. 0:10:26 That’s not. 0:10:27 That’s right. 0:10:28 I would think of for that. 0:10:29 That’s right. 0:10:34 League of Legends, nobody knows exactly the division of revenue, but they release new 0:10:39 characters and the new characters are infamously a little overpowered and then you pay for that 0:10:42 and you get, you get to use that character in competitive matches. 0:10:43 So it’s relatively. 0:10:46 So small, less pay to win, but there’s some, okay. 0:10:47 That’s right. 0:10:48 That’s right. 0:10:52 But it does a remarkable job of keeping it not paid to win and really the only way that 0:10:57 that model works based on the economics of free to play is that you have to get massively 0:10:58 free distribution. 0:11:03 And today what that means is that people on Twitch and YouTube creators and so forth need 0:11:07 to love your game and create all sorts of content around your game such that you’re basically 0:11:12 getting just this groundswell of content and marketing for your game. 0:11:16 Because the actual revenue per user is low enough that you couldn’t support paid marketing. 0:11:17 That’s right. 0:11:21 You can never support paid marketing for those types of games. 0:11:24 And then on the other side, you have, it is paid to win games, it’s become a science in 0:11:29 terms of understanding LTV to, you know, CAC ratios by cohort, by channel. 0:11:33 So they have a much higher, the paid to win have much higher LTV so they can support paid 0:11:34 marketing. 0:11:36 So it’s a very different acquisition channel as a result. 0:11:37 Okay. 0:11:40 In Facebook, you’re buying, you know, Google ads and so forth and you’re sort of tracking 0:11:41 down to cohorts. 0:11:46 Whereas in League of Legends, you’re saying, “Hey, great, I’m going to spend $5 million 0:11:52 to host this, you know, Esports League tournament, you know, an event and tournament. 0:11:55 And you know, I don’t know exactly what my cost per user is.” 0:11:59 And frankly, I think Esports today is much more about retention of users than it is about 0:12:00 new users. 0:12:03 But certainly in the beginning of the life cycles of a game, it’s all about new players 0:12:05 coming in and then staying ideally free. 0:12:08 And the games where you can’t pay to win tend to have more longevity, right? 0:12:09 Like the League of Legends. 0:12:13 I mean, it’s been around now 10 years and still going strong. 0:12:18 And it’s, you know, League of Legends was a fascinating pioneer for you to play because 0:12:22 they wanted to focus on infinite skill level. 0:12:26 So they really wanted to create a game where the best in the world were playing that game 0:12:30 just entirely differently than how a very good player in that game would play, which 0:12:33 was entirely different than how a new player would play that game. 0:12:34 That’s fascinating. 0:12:38 So infinite skill level means you can essentially play for the entire lifetime or you can become 0:12:39 like a major power user. 0:12:44 I think of it as if there’s a graph, which is how good you are in the y-axis and how 0:12:45 much time you spend on the x-axis. 0:12:50 It’s like it keeps going up as opposed to, you know, I don’t know what tic-tac-toe, like 0:12:51 that’s right. 0:12:55 You hit your peak at age eight or something, you know, or whatever, or a lot of our k-games, 0:12:59 you know, where you, once you play 10,000 hours, you can win Pac-Man or something. 0:13:01 Whereas here you can keep going and coming up with new strategies. 0:13:07 So if you think about, you know, tic-tac-toe at a very basic level or checkers, there’s 0:13:09 only so much skill you can put into that game. 0:13:13 Chess seems to take it up and then Go takes it up significantly more than that. 0:13:18 And so the whole idea is that you can, if you’re, you know, the most talented grandmaster 0:13:23 in Go, you’re playing that game at just a skill level that is dramatically different. 0:13:29 So esports has taken Elo, what’s been used in, you know, for chess matchmaking and so 0:13:31 forth to, to game make, to game matchups. 0:13:35 And so those are the scores you get assigned to chess, like your rating, right? 0:13:36 That’s right. 0:13:42 Your game rating and it allows for, you know, near infinite level of skill depth, you know, 0:13:43 to those games. 0:13:48 Now, now one of the challenges with the, for all of these models, like the free to play 0:13:53 is they don’t, they mostly tend to be whale based, meaning there’s a very small number 0:13:54 of users. 0:13:55 Yeah. 0:13:56 They subsidize the entire game. 0:13:57 Is that true? 0:13:58 That’s true of most of them or all of them? 0:13:59 Yeah, that’s true. 0:14:06 So the, in 2009, you know, roughly 2% of all free to play games players would actually 0:14:10 pay that number today for games like Candy Crush and so forth is in the, you know, much 0:14:15 higher is probably 10x higher actually today, but you have still a relatively small number 0:14:21 of, of users generally less than a percent that pay for 80% of the game’s total revenue 0:14:23 is how the free to play market generally works. 0:14:25 I don’t see that as a problem, is it? 0:14:27 Cause it feels like they’re just subsidizing like any freemium model. 0:14:29 Like why is that such a bad thing? 0:14:33 It becomes bad when those games become real time multiplayer or even synchronously multiplayer 0:14:34 in their competitive. 0:14:39 So as a game designer, you’re constantly trying to think, how do I make this game fun and 0:14:44 interesting for the person who’s paying, who’s not paying, who’s paying maybe five to $10, 0:14:49 you know, you know, a year and then the person who’s paying $10,000 a year, it becomes near 0:14:54 impossible to, to balance that economy after, you know, a year or two. 0:14:59 So what happens is by the time you get to your three, four, five of those games, the 0:15:04 economies are incredibly lopsided and you generally have lost most of your free players 0:15:05 by then. 0:15:08 And you’re just trying to, you’re trying to balance an ever smaller and smaller community 0:15:13 to say, Hey, here’s this person who’s spending $10,000 a month with me and then here’s this 0:15:15 other player who’s spending $100 a month with me. 0:15:17 How do I make it fun for both of them? 0:15:20 It actually becomes an incredible challenge as the years go by. 0:15:24 So that’s why I think that, that type of free to play, you know, system and not every developer 0:15:30 falls into that trap, but certainly the ones that are eventually venture backed and trying 0:15:34 to think about their growth and so forth, you know, fall into that trap more, more than 0:15:37 I’m speaking, partially from experience here, there’s, there’s so much good in it in terms 0:15:42 of it lost so many players to come in and enjoy a game, play with their friends and you’re 0:15:47 not being forced to pay up front, you’re not, you know, you’re not sort of, you know, tricked 0:15:51 by a sizzle reel that says, Oh, okay, great, I’m going to open my 60 pay $60 before I even 0:15:56 know if a game is good or not, which used to happen quite a bit to now, okay, great. 0:15:59 You can come in, you can play with your friends and then if you find value, you can start 0:16:01 paying the trouble comes. 0:16:05 How do you balance that and keep that a great economy for yours to come and keep everyone 0:16:08 coming back and enjoying the game and participating in the community. 0:16:12 So then just a shift a little bit forward because you talked about the period from 2009 0:16:18 to 2014 pretty much, where are we now, before we go into the future, what sort of the latest 0:16:22 shifts in gaming today, like as like sort of the big hit list of trends that you’re 0:16:26 seeing that are the important ones to pay attention to the equivalent of mobile social 0:16:27 cloud gaming, free to play. 0:16:32 So we’re, I think we’re, we’ve sort of been at a plateau for a little while in terms of 0:16:39 business models, certainly in terms of technology, we’re kind of on the cusp of VR AR is something 0:16:41 that the whole game industry looks at. 0:16:44 The other one is cloud streaming. 0:16:47 So instead of, you know, putting a CD into your computer or downloading the client onto 0:16:52 your computer, the client literally sits in the cloud and you’re streaming just the video 0:16:55 file to whatever screen you’re using, and then the input gets streamed back into the 0:16:56 cloud. 0:17:01 And then of course, the one that I’m fascinated by is how can blockchain technology and kind 0:17:07 of creating these peer to peer trustless networks get incorporated into these incredibly 0:17:09 complex gaming economies that now exist. 0:17:15 And it kind of maps, I think the like VR kind of maps to, to me, it’s like a new device, 0:17:17 new form factor maps kind of to mobile. 0:17:21 And then the crypto kind of maps to the new business model, free to play, right? 0:17:26 So the game industry historically is new devices, new technology, new delivery mechanisms for 0:17:27 sure. 0:17:30 Like used to go to this, you know, the arcade and then the store and then, you know, and 0:17:35 then download its steam and now streaming, so new delivery mechanism, new devices and 0:17:36 new business models. 0:17:38 So sort of three tracks of innovation. 0:17:43 And the business model ones, I guess it’s not just true of gaming, but true of all technology. 0:17:48 Business model innovations tend to create the most startup opportunities. 0:17:49 Oh, interesting. 0:17:50 Yeah. 0:17:56 So for example, mobile was far less “disruptive” to incumbent technology companies than the 0:18:00 internet was, because the internet was provided a new business model, whereas mobile did a 0:18:04 little bit with payments and things, but companies like Amazon and Facebook and Google did quite 0:18:05 well on mobile. 0:18:09 It didn’t re-rank the ordering of the companies the way that the internet did. 0:18:13 So it can maps onto the play Christiansen kind of concept of sustaining versus disruptive 0:18:14 innovation. 0:18:19 So let’s dig in a little bit more to blockchain crypto and how it relates to gaming. 0:18:27 So at Forte, we are just incredibly excited about what it means to build a natural economy 0:18:34 or we’re trying to think about it as how does a real community work in terms of the economy? 0:18:37 And what does that mean in a gaming ecosystem? 0:18:41 And so games like the ones that we build at Kabam or many of the other ones that are popular 0:18:44 today, they really command and control economies. 0:18:49 So the developer or the publisher controls all of the items in the game and they control 0:18:50 the pricing of it. 0:18:57 They control the inflation rate of the economy and they prohibit, generally, players trading 0:18:58 with other players. 0:19:02 I mean, just for context, for those who are not only in gaming, but just in the real world 0:19:07 economy, it’s a little nuts if you think about it that a single entity, the game publisher 0:19:13 is like the market maker, the central bank, the sole supplier, the one who coordinates 0:19:16 all the activity between players, like that’s freaking nuts. 0:19:17 You really think about it. 0:19:20 It’s like central light, central planning to the worst degree. 0:19:26 For some games, it may make sense, but I think there’s a lot of games today where you have 0:19:30 individuals in the game really creating a lot of value in that economy. 0:19:36 It could be somebody who’s taking a lot of time to farm and create new items and new skins 0:19:42 and new cosmetics for a game and generally, they’re locked into that platform. 0:19:48 There’s really not an ability for that person to build a business and make a living from 0:19:51 what they’re doing in that game economy and realize the value. 0:19:56 So part of that is we see that mirrored across, if you’re an Instagram creator, you’re sort 0:20:01 of creating a lot of value for the platform, but you’re sort of forced to make a living 0:20:06 through other means, whether it’s a parallel or merchandise, et cetera, versus making a 0:20:08 living on the platform itself. 0:20:13 And so all of that creates all this unnatural, it makes sense from a business model standpoint 0:20:17 in terms of protecting the revenues for the developer, but it makes it really challenging 0:20:22 in terms of how players interact with other players in a game from an economic value standpoint. 0:20:26 And so I think there’s a potential sea change for what the whole industry will go through 0:20:27 in the next 10 years. 0:20:31 So can you walk us through an example like in a couple of years, what would the game 0:20:33 experience be like using blockchain technology? 0:20:37 So I’ll talk about a few of the implementations and these are all potential directions for 0:20:39 how gaming is going to go. 0:20:40 The first is just a loyalty system. 0:20:45 And so game developers have always been thinking, how do I keep a player coming back the next 0:20:46 day and the next day and the next day? 0:20:53 And so once a game becomes a reasonable business and a good hit for a game developer, you sort 0:20:57 of want to, as we started this conversation, you want to make that game last for as long 0:20:59 as you can possibly make it last. 0:21:04 And so one way that a lot of game developers are working with us is to say, hey, we’re 0:21:08 going to create a new blockchain asset and you get some of these assets every time you 0:21:13 log in, every transaction you make, it’s sort of like the equivalent of airline miles or 0:21:17 hotel loyalty points, except there’s real value on it, right? 0:21:20 And players can earn a little bit of value every day. 0:21:27 Other players will say, hey, I need all of these loyalty points to craft my next sword. 0:21:31 And of course, if I haven’t earned enough myself, then I’m going to go into the marketplace 0:21:34 and I’m going to buy $100 worth of these loyalty points. 0:21:39 So all these other players who log in every day and get their $0.10, $0.20 worth of loyalty 0:21:40 points can sell them. 0:21:45 And what do you say to the cynics who say, you could do this without blockchain, you 0:21:47 could just have centralized loyalty points? 0:21:50 I think the interesting part comes from a couple of things. 0:21:54 One is that once you create that item, the item itself can also live on the blockchain, 0:21:55 right? 0:22:00 So then you can have trading of the items that are crafted through these blockchain rewards. 0:22:03 Game developers can participate every time there’s a secondary trade of an item as well. 0:22:09 And I think this is a really important point for game developers because this kind of peripheral 0:22:12 trading of items in games have always happened. 0:22:13 Gold farming. 0:22:17 There’s lots of sort of dark markets where people trade accounts, boosting. 0:22:22 There was a famously like World of Warcraft had these huge, you know, gold farming things. 0:22:26 And then some games like Counter Strike do allow secondary trading. 0:22:32 And in those markets, the secondary markets are orders of magnitude larger than the in-game 0:22:33 economies. 0:22:37 That’s why we’re so excited about it is that we see this behavior happening in the kind 0:22:39 of periphery of what happens in a game. 0:22:43 I think with blockchain, there’s an opportunity to bring what’s on the periphery into the 0:22:48 mainstream and align what the developer is trying to do from a business standpoint, align 0:22:52 the players that are investing their time, energy and money into a game. 0:22:55 Generally the game developer is not making any revenue whenever that item is trading 0:22:59 on an eBay or Craigslist or whatever on a forum. 0:23:03 So they get the benefit of getting some portion of the revenue and benefiting from it, but 0:23:09 then also the benefit that blockchains bring, which is the openness and interoperability. 0:23:13 So you’ll have a bunch of exchanges popping up, you’ll have games interoperating with 0:23:14 each other. 0:23:18 And I think another thing is just as we’ve seen with Bitcoin is that if, you know, you 0:23:20 could argue, why didn’t you just start Bitcoin Corp? 0:23:23 The answer is no one would actually think it has value. 0:23:24 No one would trust it. 0:23:32 The centralized creators could break the sacred rules like there’s only 21 million bitcoins. 0:23:35 So people wouldn’t value it in the same way. 0:23:39 So I think the hope is you’d get a similar kind of effect here where people would feel 0:23:42 like the same way they really feel like they own a Bitcoin, they really own this object, 0:23:45 they can do what they want with it, they can take it different places, they can use it 0:23:51 in different systems, different exchanges, different games, you know, it survived beyond 0:23:55 the life of the game developer, all those kinds of benefits, right? 0:24:00 Which if you did a centralized system, you know, it would just be like just another sort 0:24:03 of, you know, point system like a lot of games have today. 0:24:05 It’s a portable data unit and good. 0:24:09 Can you answer one thing I’m very curious about because it’s almost obvious to me what 0:24:16 happens when you have publisher to player payments and player, even player back to publishers. 0:24:19 What’s new and what’s possible when you have player to player because that’s not really 0:24:20 been possible before. 0:24:23 So I don’t think people really think about like what it means. 0:24:26 They use the word peer to peer in gaming, but what does that actually mean? 0:24:31 Well, it just means that a player is directly transacting with another player. 0:24:37 And you know, in the past, there’s been games like the auction house and Diablo to, you 0:24:42 know, what happens on eBay for World of Warcraft and kind of the gold, the gold economy and 0:24:43 World of Warcraft. 0:24:48 But it means that there’s players interacting with trading with other players in a game. 0:24:53 And generally game developers hate this because it creates all sorts of number one economic 0:24:55 imbalance in a game. 0:24:59 Number two, there’s always some weird form of, you know, people hacking the system to 0:25:01 try to. 0:25:05 So for example, World of Warcraft, you design, you know, the number of hours you need to 0:25:06 play and the amount of gold you need to earn. 0:25:09 And you can sort of say, okay, I’m going to design this progression for players. 0:25:15 But as soon as the player is able to go outside and pay $100 for a huge pile of gold, now they’re 0:25:18 sort of chewing through the content so much faster. 0:25:22 It means that when they’re paying, when they’re $15 a month, you know, renewal, subscription 0:25:23 renewal comes up. 0:25:26 They’re like, well, I’ve, I’m done with the game already, so I don’t need to continue 0:25:27 my subscription. 0:25:31 So it puts the player base sort of at odds with, you know, developer, right? 0:25:37 So somebody else can make a great business, like Brock Pierce famously, who is now in 0:25:42 crypto, you know, created these gold farming businesses and employed tens of thousands 0:25:47 of people all throughout the world to play these games, basically for other players. 0:25:51 And it’s just the designers, you know, couldn’t, you know, you couldn’t manage the design 0:25:55 of the game and the amount of content in the game and how the players were, were actually 0:25:56 transacting. 0:26:01 And it just made the misalignment between what the developer and their players and these, 0:26:05 these other businesses that were trying to build marketplaces and other functionality, 0:26:07 it just put them all at odds with each other. 0:26:11 How would you respond to the folks who say blockchain, the only thing about infrastructure, 0:26:12 not for really changing the game itself? 0:26:17 I mean, I guess what’s the thing that kind of drove you to sort of think about this instead 0:26:20 of like, this is not just another case of like blockchain inside. 0:26:24 There’s been a few other gaming projects started with black chamber in mind. 0:26:27 The core problem in my mind has always been, how do you make it such that the developer 0:26:31 participates as a network, just as much as the players. 0:26:34 This is like realigning the assentums in a big way than what’s happening right now. 0:26:38 We’ve seen it from both being lifelong players of games, but also having to think about how 0:26:39 do I create a business? 0:26:45 How do I, how do I make payroll the next month, you know, and make sure that it works for everyone, 0:26:50 just subtracting away a lot of the complexities of what making a smart contract and a security 0:26:53 around that, you know, would look like. 0:26:58 And so I’m just creating a toolset in a system that game developers are more used to and 0:27:02 doing that from the perspective of somebody who’s been making games for a long time. 0:27:03 Yeah. 0:27:06 On the peer-to-peer market stuff, one question is like, doesn’t it mean like more fraud and 0:27:08 like security concerns? 0:27:09 Like, how do you think about that aspect of it? 0:27:13 There’s another reason why game companies typically don’t want to enable this is because 0:27:15 of all the fraud, et cetera. 0:27:17 But we’re building it right into the platform. 0:27:19 We’ve put together world-class security experts. 0:27:24 There’s a lot of things that, you know, the security of a public blockchain enables and 0:27:27 we’re building the platform in a way that would inherit that security. 0:27:32 And so it’s security, compliance, regulatory aspects are a big part of what we’re helping 0:27:35 game developers tackle. 0:27:37 It’s like sort of making the economy as a service, actually, because you don’t have 0:27:39 to reinvent the wheel every single time. 0:27:42 You can actually focus on really being the creator who’s really thinking about the creativity 0:27:46 of the game and the community of the game, but not the necessary, all the mechanics of 0:27:49 how to set up this alignment, a realignment of incentives. 0:27:53 And this is something that a lot of free-to-play game developers still struggle with, which 0:27:55 is what is actually going on in my economy. 0:27:59 So, you know, not everything’s locked down in a central database or you can query everything. 0:28:04 But the actual stats of how many of these items are sold, what happened when I changed 0:28:09 the price of these items, these are all things that game developers still struggle with really 0:28:12 deeply understanding and having, you know, good models for. 0:28:16 And so we kind of think about all these things and how we package it up and make it easy for 0:28:17 game developers. 0:28:21 Blockchain technology is still hard to use, but I think we’re making a lot of progress 0:28:25 in terms of rapidly iterating on the technology and the usability for developers. 0:28:32 And do you think this could change the distribution of, you know, we talked about earlier about 0:28:38 how these games are driven by whales, this kind of technology could change that distribution. 0:28:39 And so it would be more evenly distributed. 0:28:43 I mean, presumably it would also increase the revenue of the game makers, maybe even 0:28:46 also by the way, you know, and provide an interesting way for the users to generate 0:28:49 revenue in a way they couldn’t before. 0:28:54 And then also potentially kind of smooth out the revenue distribution, right? 0:28:55 There’s a lot of benefits. 0:29:00 So, and then there’s going to be some things that we won’t know until we actually get it 0:29:01 out there. 0:29:05 So, for example, if a game developer says, hey, I’m going to let this item trade in there, 0:29:08 that item could trade on eBay, Craigslist, you could trade outside of the game. 0:29:12 And let’s say I put a 20%, you know, tax on that every time that trades. 0:29:17 Well, if the item sells more than five times, right, then the game developer comes out ahead. 0:29:18 Right. 0:29:20 We won’t know that until we actually get items out there. 0:29:24 We don’t, you know, different game developers are playing with different ways to create 0:29:25 these economies. 0:29:30 And so part of it will be this idea that when you truly give the user and the player value 0:29:34 in the game, how will that person trade that item? 0:29:39 And so just like GameStop has provided a very liquid market in the past for used games, there’s 0:29:42 never been the equivalent of that in a digital world. 0:29:44 We’re going to unlock that, you know, for games. 0:29:47 And then game developers are, you know, give them a whole set of tools to explore the economics 0:29:52 behind what happens when players and the developers actually own these items. 0:29:57 I think another thing that we may see happen with this when you run this experiment is 0:30:01 one of the things that’s happened in crypto in the last 10 years is that there’s been 0:30:07 a lot of really large and passionate communities built around various cryptocurrencies. 0:30:12 And I would argue in some cases, some which is really the cryptocurrency itself has no 0:30:16 really novel features, but the community is very large and passionate. 0:30:20 If you go on the Reddit or Twitter or whatever, you can sort of look at that cynically as 0:30:22 like, okay, there’s a bunch of overvalued stuff. 0:30:27 The sort of positive way to, which I like to look at it as is this thing of owning a 0:30:32 token and being part of a community is a really powerful way to bring people together. 0:30:36 So if you go to some of these, you know, subreddits, you’ll see that they actually know each other. 0:30:38 They help each other with problems. 0:30:42 They often, they have meetups, in-person meetups, it’s a real community and it’s a very powerful 0:30:43 kind of community, right? 0:30:48 It really kind of turbocharges the community aspects that the internet had prior to cryptocurrency. 0:30:53 And so I think one of the unexpected upsides you might see in this is just a level of passion 0:30:54 and commitment. 0:30:57 And you get sort of these people that go out in the van, you know, they own the token in 0:30:58 the game. 0:31:00 They own a bunch of objects. 0:31:01 They have big Twitch and Twitter followings. 0:31:08 They become even more passionate, evangelist, and, you know, effectively from a business 0:31:11 point of view for the publisher, what that does is it dramatically lowers the cost of 0:31:12 acquisition. 0:31:15 I think, you know, we talk about why can’t you do certain things in fiat? 0:31:18 It’s a very common refrain in blockchain. 0:31:22 The reality is if you were to design a system where players earn a little bit of value every 0:31:26 day, that value is pretty much locked into that system. 0:31:30 You would say, okay, that person to earn, you know, 20 cents in my game and they want 0:31:31 to cash it out. 0:31:34 Are they really going to write, you know, cut them a check or send them a wire or how 0:31:39 am I going to pay that player actually 20 cents versus in a, you know, with the right 0:31:46 blockchain, assuming that we solve the scalability problems and other, you know, challenges that 0:31:50 that becomes a really an easy, a more trivial phenomenon to say, okay, we’ve got millions 0:31:55 of players in this game that have earned, you know, relatively small balances and create 0:31:58 ways for them to really feel like they’re participating. 0:32:02 And if it’s, they’re paid in the token, the token, you know, and they go and they help 0:32:08 evangelize the game or build new objects for the game or build new Roblox levels or whatever, 0:32:11 the 20 cents can become worth much more, right? 0:32:14 So they really, they become true stakeholders in the game. 0:32:17 Some of these games will have tens of millions of players, hopefully during that, and then 0:32:21 you’ll have, you know, hundreds of thousands of players, I think that will figure out how 0:32:25 to make a living, you know, from providing, you know, valuable services, maybe they’re 0:32:30 designing the next cosmetic that, you know, they’re able to sell, they’re gathering a 0:32:33 bunch of materials from other players and then maybe, you know, kind of channeling that 0:32:34 to the right. 0:32:40 One of the things I think is unfortunate with the current systems we have, both gaming 0:32:44 and non-gaming technology, it’s well understood that the way that we, you know, the way startups 0:32:47 work, right, is early employees get equity and the earlier you are, the more equity you 0:32:48 get, right? 0:32:51 And so if the company does really well, the earliest people do better and then as things 0:32:54 go on that, and that’s in crypto, we call that a bonding curve. 0:32:59 And like, what if you had a similar kind of bonding curve for the end users, right? 0:33:03 Or the, you know, markup dispense, I’ll say, so like what if the early Uber drivers got 0:33:08 Uber tokens and then they, when Uber IPO, they actually made a lot of money off of it. 0:33:11 Now, you know, the person who just joined last week probably shouldn’t make a lot of money, 0:33:13 but the person who joined seven years ago should. 0:33:14 Took on more risk, exactly. 0:33:18 And then they become real stakeholders and they also, by the way, they would also probably 0:33:21 behave differently, they probably would have been more loyal and that would have helped 0:33:24 the economics of the business because they were worried about switching costs of the drivers 0:33:25 or something. 0:33:28 They would have become evangelists, they would have felt like they’re business owners, right? 0:33:29 That’s right. 0:33:30 I mean, it works. 0:33:33 It’s one of the great secrets of, or not secrets, but one of the, I think the real advantages 0:33:39 that startups have against kind of non startup companies is that the employees have real ownership. 0:33:42 What if you did the same kind of thing with your, with your customers? 0:33:43 So that’s a big part of our vision. 0:33:48 Every game will go through that same type of a network explosion and then swap famously 0:33:53 sort of put it all in code in a smart contract, you know, but it’s a, it’s something that 0:33:56 we’re going to make really simple for game developers. 0:34:00 And this idea that if you come into a game early and you’re playing and you’re earning 0:34:05 what may be a few, you know, tens of, of cents or a few dollars, that infamously, you know, 0:34:08 that person who bought a pizza with Bitcoin, you know, at the time he thought, oh, maybe 0:34:11 I’m only paying, you know, 10 bucks for this pizza. 0:34:15 But the whole point is that we’re going to make it such that early players in the game 0:34:17 can really feel like they’re part of the community. 0:34:20 And if that game does well and that economy does well, they’re going to do well. 0:34:25 And the other effect you’ll get, I think, if you look at most financial markets, you 0:34:26 have multi, you have different types of participants, right? 0:34:29 And I think you’ll get the same thing here, which is you’ll have some people who are just 0:34:34 enthusiasts, and they’re, they, they become the first thousand players of a game because 0:34:35 they’re enthusiasts. 0:34:39 But as we see this process happen more, they’ll enter people with a financial motive, which 0:34:43 I think will be a good thing because they will provide more capital into the system. 0:34:48 And the two kind of mutually reinforced, and that’s how a lot of things work and, you know, 0:34:50 I don’t know, the stock market or the art market or other kinds of markets. 0:34:55 Yeah, commodity markets are a great example where a lot of the buyers are users and other 0:34:56 buyers are financial buyers, right? 0:34:59 And the two kind of play a symbiotic role. 0:35:02 And I think you can get that here in a way that you couldn’t pre-blockchain. 0:35:07 When there’s assets in a game that are worth hundreds or thousands of dollars, then you 0:35:11 have a really interesting, you know, real economy where you have some other people who 0:35:16 are going to build businesses to help, you know, facilitate liquidity in that market, 0:35:20 help, you know, match buyers and sellers the right way or improve upon those items in a 0:35:24 way that people who, you know, want a more rare version of that or a more customized 0:35:25 version of that would want. 0:35:29 And so I think there’s going to be a whole new marketplace that emerges once people can 0:35:32 actually own these items that they’re already spending thousands or tens of thousands dollars 0:35:33 on. 0:35:41 And by making them an actual asset that other people can customize and modify and for buyers 0:35:46 and sellers and other participants to come together, you have a real economy. 0:35:49 And so I think that’s the exciting thing about these games is that you have 10 million 0:35:53 people playing these games, but it’s not a real economy. 0:35:54 It’s a fake economy. 0:35:58 I mean, one thing that I personally love about this vision is the idea of microclans, because 0:36:02 right now you can only have like communities, think of clans as communities. 0:36:05 And in gaming, this is not possible in the real physical world as easily, but if you can 0:36:11 actually organize like more micro communities on games that can transact with each other, 0:36:14 that enables things that are not even possible in the physical world, let alone the current 0:36:15 gaming world. 0:36:19 So one of the cool things we’re going to enable is this concept of, let’s say you’re a part 0:36:23 of a guild, and you can buy into that guild, you can literally, you know, that guild creator 0:36:27 can say, I’m going to create shares of this, of this guild, and we’re going to go on a 0:36:28 bunch of raids together. 0:36:33 And as everyone knows from these raids, maybe this type of item drops that a certain class 0:36:37 of character can use, but not everyone can use anyway, you have these very complex, you 0:36:42 know, charts that get set up around if this type of loot drops, who gets it next and who 0:36:46 owns a share of this like whole, you know, the treasury of the guild and so forth. 0:36:50 I mean, there’s real value in that people, you know, people go crazy about this, you 0:36:55 know, kind of these, these really interesting social systems and economic systems that exist 0:36:56 today. 0:37:00 And so what if you could actually own a share of that guild, and then if you want to leave 0:37:04 the clan, you could sell that share, and then somebody else can buy a part of your shares 0:37:07 and participate in that clan economy. 0:37:11 What are some of the things you’ve learned on the early days of thinking about managing 0:37:12 crypto economies? 0:37:15 I mean, granted, it’s kind of early, but like, what are some of your big kind of surprises 0:37:17 or aha moments, things that have surprised you early on? 0:37:22 I think the biggest surprise is when you wrap your head around what a central bank does, 0:37:24 it’s actually a mind blowing exercise. 0:37:28 And so a big part of what we want, you know, a big part of what we’ve dealt with in in 0:37:33 game making is we’re making our own game economy, but it’s always tied to US dollar or some 0:37:35 other, you know, currency. 0:37:38 But once we start removing, once we remove that, and we say, okay, what does it mean 0:37:44 to design a network where every participant, including the developer and the players are 0:37:48 participating in that, that doesn’t have a fixed money supply? 0:37:50 What does that, what does that mean? 0:37:51 How do you design the number of tokens? 0:37:56 How do you design the increased number of tokens on a per period basis, such that you 0:38:00 have a healthy network and a healthy economy, and this is basically getting into the realm 0:38:05 of what central banks do, which is a fascinating discipline to study. 0:38:06 That’s fantastic. 0:38:09 Another aspect, I mean, one of the fascinating things about blockchains is there’s so many 0:38:12 different lenses you can look at it through another lens you can look at it through is 0:38:17 crypto network built on a blockchain as a community owned and operated digital service. 0:38:22 So for example, you can imagine, you know, this, this will require solving some technical 0:38:27 problems that aren’t solved yet, but over the years, having a Twitch or YouTube that’s 0:38:33 owned by the streamers via tokens, owned and controlled, I should say, they decide on sort 0:38:39 of democratically, what are the rules, you know, what can, what, who gets kicked off? 0:38:40 What can you do? 0:38:42 And also participate in the upside, right? 0:38:45 Instead of it all going to a few centralized companies. 0:38:50 And eventually, you know, you can imagine the extreme version of this is the games themselves 0:38:52 are, are dows, right? 0:38:56 I mean, they’re truly owned by the community and they, they hire a game development team 0:39:00 who, you know, has extra incentives, of course, you know, you’re going to still need to do 0:39:01 that, right? 0:39:05 But you can truly have games that are in virtual worlds and all sorts of things. 0:39:11 And then you combine this going back to earlier talk with VR and metaverse and sort of ready 0:39:15 player one style, like imagine if in, you know, I don’t know, I’m a big fan of ready 0:39:16 player the movie. 0:39:17 Oh my God, me too. 0:39:18 I love that movie. 0:39:22 The interesting part is that there’s an entire virtual world with so many different types 0:39:26 of digital goods and services, like an entire economy in that, inside that world. 0:39:28 But how will that world get built out? 0:39:32 Like it could be built out by one company, kind of like Facebook could build that whole 0:39:34 world, which seems like a really hard thing to do. 0:39:38 And frankly, kind of boring, it’s going to be like kind of like Disneyland or it could 0:39:42 be kind of like the web where each world is like a website and there’s like, there’s 0:39:45 like ways to links to travel in between them. 0:39:48 And there’s an economic model where you can own your own website and you can build it 0:39:49 up. 0:39:52 One thing, it’s interesting when you watch ready player one is you can take, you know, 0:39:56 like there’s this orb power orb or whatever it is and you can like take it from one world 0:39:57 to another world. 0:40:00 And there’s some interoperability standards between them. 0:40:03 So you can build, bring the orb from one place to another, for example, right? 0:40:07 But you, you get what I think is you get something that looks more like New York City instead 0:40:08 of Disneyland, right? 0:40:09 Oh, I love that. 0:40:10 It’s more organic. 0:40:11 Yeah. 0:40:12 It’s more organic, right? 0:40:16 I mean, if you look at all the great cities, like, you know, they’re, they grew organically 0:40:17 like that. 0:40:18 It’s a bit of both. 0:40:21 Like Jane Jacobs, like a more bottom up thing, but also a bit of a top down, but a good balance 0:40:22 of the boat. 0:40:23 Yeah, totally. 0:40:28 And I think in the same way that social and mobile and new business models like free to 0:40:33 play, reinforced each other, we’re in the cusp of it where we could see kind of cloud, you 0:40:40 know, kind of huge back end scaling, new, much more immersive devices like virtual reality, 0:40:43 like the Oculus Quest, I think it’s a breakthrough device. 0:40:48 And then new breakthrough business models that let people truly own their goods and let 0:40:50 services be operated by communities. 0:40:53 And if you see the three converge in the same way mobile, social and cloud did in the last 0:40:55 decade, boom, right? 0:40:57 That’s why I’m so excited about this. 0:41:01 You know, we’re also at a, at a day and age where the number of people would are trying 0:41:07 to create new experiences on, you know, Roblox and Minecraft, and there’s just an explosion 0:41:09 of creativity inside of these. 0:41:14 So once you make it easy to just get right to the creative aspect of game design, there’s 0:41:16 actually a lot of people with great ideas. 0:41:20 And it’s just been so hard in the past because you need to have a team of artists and a team 0:41:21 of engineers. 0:41:25 And then you finally get to do some of the creative stuff, which we’re sort of now at 0:41:32 a stage where, you know, the building blocks, whether it is the devices and we’re kind of 0:41:36 on the edge of right now is the economic models that make it such that all these different 0:41:41 participants want to be building towards this kind of organic community that’s online and 0:41:44 people can create your cosmetics and the stuff that I’m wearing in the game. 0:41:47 Other people can be, you know, owning the land and developing land and making the, the 0:41:53 visual, you know, aspects of that game amazing and everything can get linked together. 0:41:57 I think we’re, we’re sort of not too far away from that world of snow crash or ready 0:41:58 player one. 0:41:59 And it’s a very exciting time. 0:42:03 Well, you guys, Kevin, thank you for joining the A6NZ podcast. 0:42:04 Thank you for having me.
The combination of cloud, social, and mobile took gaming beyond a small base of just console- and PC-gamers to a massive player base. But the underlying business model — the concept of “free-to-play”, built on top of games-as-a-service — may have been the real innovation that led us to the global gaming phenomenons we have today.
Unfortunately, observes gaming veteran Kevin Chou — who’s seen it all when it comes to tech platform shifts and gaming as a longtime gamer, founding CEO of Kabam, and now founder and CEO of Forte — there is “a dark side” to free-to-play: Game developers have to balance the gamers who aren’t paying with those who are, and especially those who are paying a helluva lot more (the whales) in order to make money and keep the game going. This balance becomes incredibly challenging over time; it is, quite frankly, a lopsided economy. The players will leave: The incentives between game publishers and players are simply not aligned.
Yet what if we could re-align those incentives — really, the economic relationships — between game publishers/developers; players and guilds and clans; those who create on top of games (like on Roblox and Minecraft); those who trade and otherwise transact both inside and outside games (it’s already happening in secondary markets and gold farms). We could do this in a more balanced way, thanks to blockchain technology and cryptoeconomic business models — leading to thriving gaming economies with better monetization and deeper engagement, as well as new forms of collaboration, community, and creativity.
But smart contracts, cryptoeconomies, security, etc. is hard for gamers who just want to focus on designing the best game, so how do we get here? Chou shares his thoughts in this episode of the a16z Podcast with Sonal Chokshi and general partner Chris Dixon. In gaming (and in fact, with other tech trends too), innovation happens when there’s a combination of new devices, new technology platforms, and new delivery mechanisms… but it’s the business-model innovations, argues Dixon, that tend to create the most startup opportunities.
image: battle scene from Eve Online, a game with an economy (via Forte.io)
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