What’s Your Problem?
Maps have gotten much better over the past few decades. But they’re still mostly two dimensional, and they struggle to keep up with a world that is always changing. Brian McClendon is the Chief Technology Officer of Niantic Spatial, a spinout of the company that makes Pokémon Go. Brian’s problem is this: How do you build a three-dimensional map of the world that both robots and humans can use to find their way?
In this episode, Brian explains:
- What he learned building Google Earth
- How Pokémon Go players helped build the foundation for robot navigation
- What it will take to teach AI to understand the physical world.
- Why GPS is so bad in cities
-  Why trees are such a big problem for digital mapmakers
Connect with us:
- Follow Jacob Goldstein on LinkedIn, X and Instagram
- Email us at problem@pushkin.fm
- Follow Pushkin on Instagram, LinkedIn or X
- Listen to Jacob’s other show, Business History
- To listen to the show early and ad free, sign up for Pushkin+
See omnystudio.com/listener for privacy information.
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Mass-Producing Stem Cells to Cure Disease
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From Kill Switch: The Glassholes Are Back
Today, we’re sharing an episode of a show that explores the problems that new technology is creating and how we navigate living in the future. It’s called Kill Switch, and it’s hosted by Pulitzer Prize-winning…
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Introducing Business History: The Edison Invention People Don’t Talk About
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Using Sound Waves to Destroy Tumors
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